ci: fix YAML (sort le patch Android dans un script, plus de heredoc)
Build APK / build (push) Failing after 52s
Build APK / build (push) Failing after 52s
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.8
parent
8a71eb60d8
commit
f103134762
+11
-58
@@ -24,72 +24,25 @@ jobs:
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-e KSPW="${{ secrets.ANDROID_KEYSTORE_PASSWORD }}" \
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-e ALIAS="${{ secrets.ANDROID_KEY_ALIAS }}" \
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-e BUILD_NAME="${NAME}" -e BUILD_NUMBER="${RUN}" \
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"${FLUTTER_IMAGE}" bash -euxc '
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git config --global --add safe.directory /app
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flutter create --platforms=android --org nfteam --project-name gamemanager .
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# Permissions Android (internet + auto-install APK)
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MAN=android/app/src/main/AndroidManifest.xml
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sed -i "s#<application#<uses-permission android:name=\"android.permission.INTERNET\"/>\n <uses-permission android:name=\"android.permission.REQUEST_INSTALL_PACKAGES\"/>\n <application#" "$MAN"
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# Signature release + schéma de redirection OIDC (patch build.gradle)
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cat > android/key.properties <<EOF
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storePassword=${KSPW}
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keyPassword=${KSPW}
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keyAlias=${ALIAS}
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storeFile=/app/gamemanager.keystore
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EOF
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python3 - <<PY
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import re
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p="android/app/build.gradle"; s=open(p).read()
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# charge key.properties en tête
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if "keystoreProperties" not in s:
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s = ("def keystoreProperties = new Properties()\n"
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"def keystorePropertiesFile = rootProject.file(\"key.properties\")\n"
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"if (keystorePropertiesFile.exists()) { keystoreProperties.load(new FileInputStream(keystorePropertiesFile)) }\n\n") + s
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# schéma OIDC pour flutter_appauth
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s = s.replace("defaultConfig {",
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"defaultConfig {\n manifestPlaceholders += [appAuthRedirectScheme: \"nfteam.gamemanager\"]", 1)
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# bloc signingConfigs.release
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if "signingConfigs {" not in s:
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s = re.sub(r"(buildTypes\s*\{)",
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"signingConfigs {\n release {\n"
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" keyAlias keystoreProperties[\"keyAlias\"]\n"
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" keyPassword keystoreProperties[\"keyPassword\"]\n"
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" storeFile file(keystoreProperties[\"storeFile\"])\n"
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" storePassword keystoreProperties[\"storePassword\"]\n"
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" }\n }\n \\1", s, count=1)
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# release utilise la clé release
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s = s.replace("signingConfig signingConfigs.debug", "signingConfig signingConfigs.release")
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open(p,"w").write(s)
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print("build.gradle patché")
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PY
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flutter pub get
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flutter build apk --release --build-name="${BUILD_NAME}" --build-number="${BUILD_NUMBER}"
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'
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cp build/app/outputs/flutter-apk/app-release.apk "gamemanager.apk"
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cat > version.json <<EOF
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{"version":"1.0.${RUN}","version_code":${RUN},"notes":"Build CI #${RUN}"}
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EOF
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"${FLUTTER_IMAGE}" bash -euxc 'git config --global --add safe.directory /app && flutter create --platforms=android --org nfteam --project-name gamemanager . && python3 tool/patch_android.py && flutter pub get && flutter build apk --release --build-name="${BUILD_NAME}" --build-number="${BUILD_NUMBER}"'
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cp build/app/outputs/flutter-apk/app-release.apk gamemanager.apk
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printf '{"version":"1.0.%s","version_code":%s,"notes":"Build CI #%s"}' "${RUN}" "${RUN}" "${RUN}" > version.json
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- name: Publish Gitea release
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run: |
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set -e
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RUN="${{ github.run_number }}"; TAG="v1.0.${RUN}"
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RUN="${{ github.run_number }}"
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TAG="v1.0.${RUN}"
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API="${GITHUB_SERVER_URL}/api/v1/repos/${GITHUB_REPOSITORY}"
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AUTH="Authorization: token ${{ secrets.GITHUB_TOKEN }}"
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REL=$(curl -s -X POST "$API/releases" -H "$AUTH" -H 'Content-Type: application/json' \
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-d "{\"tag_name\":\"${TAG}\",\"name\":\"GameManager ${TAG}\",\"target_commitish\":\"main\"}")
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ID=$(echo "$REL" | python3 -c "import sys,json;print(json.load(sys.stdin)['id'])")
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curl -s -X POST "$API/releases/$ID/assets?name=gamemanager.apk" -H "$AUTH" \
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-F "attachment=@gamemanager.apk;type=application/vnd.android.package-archive" >/dev/null
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curl -s -X POST "$API/releases/$ID/assets?name=version.json" -H "$AUTH" \
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-F "attachment=@version.json;type=application/json" >/dev/null
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echo "Release ${TAG} publiée"
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REL=$(curl -s -X POST "${API}/releases" -H "${AUTH}" -H 'Content-Type: application/json' -d "{\"tag_name\":\"${TAG}\",\"name\":\"GameManager ${TAG}\",\"target_commitish\":\"main\"}")
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ID=$(echo "${REL}" | python3 -c "import sys,json;print(json.load(sys.stdin)['id'])")
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curl -s -X POST "${API}/releases/${ID}/assets?name=gamemanager.apk" -H "${AUTH}" -F "attachment=@gamemanager.apk;type=application/vnd.android.package-archive" >/dev/null
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curl -s -X POST "${API}/releases/${ID}/assets?name=version.json" -H "${AUTH}" -F "attachment=@version.json;type=application/json" >/dev/null
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echo "Release ${TAG} publiee"
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- name: Notify ntfy
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if: always()
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run: |
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if [ "${{ job.status }}" = "success" ]; then E="white_check_mark"; P="default"; else E="rotating_light"; P="high"; fi
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curl -s -H "Authorization: Bearer ${{ secrets.NTFY_TOKEN }}" -H "Title: gamemanager APK — ${{ job.status }}" \
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-H "Priority: ${P}" -H "Tags: ${E}" \
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-d "Build APK #${{ github.run_number }} : ${{ job.status }}" \
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"${{ secrets.NTFY_URL }}/${{ secrets.NTFY_TOPIC }}" || true
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curl -s -H "Authorization: Bearer ${{ secrets.NTFY_TOKEN }}" -H "Title: gamemanager APK - ${{ job.status }}" -H "Priority: ${P}" -H "Tags: ${E}" -d "Build APK #${{ github.run_number }} : ${{ job.status }}" "${{ secrets.NTFY_URL }}/${{ secrets.NTFY_TOPIC }}" || true
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@@ -0,0 +1,63 @@
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#!/usr/bin/env python3
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"""Patche le scaffold Android généré par `flutter create` :
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- permissions (internet + auto-install APK)
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- signature release depuis key.properties
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- schéma de redirection OIDC (flutter_appauth)
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Lancé dans la CI après `flutter create`. Idempotent."""
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import os
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import re
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KSPW = os.environ["KSPW"]
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ALIAS = os.environ["ALIAS"]
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# 1) key.properties
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with open("android/key.properties", "w") as f:
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f.write(
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f"storePassword={KSPW}\n"
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f"keyPassword={KSPW}\n"
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f"keyAlias={ALIAS}\n"
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"storeFile=/app/gamemanager.keystore\n"
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)
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# 2) AndroidManifest : permissions
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man = "android/app/src/main/AndroidManifest.xml"
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s = open(man).read()
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perms = (
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'<uses-permission android:name="android.permission.INTERNET"/>\n'
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' <uses-permission android:name="android.permission.REQUEST_INSTALL_PACKAGES"/>\n'
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)
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if "REQUEST_INSTALL_PACKAGES" not in s:
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s = s.replace("<application", perms + " <application", 1)
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open(man, "w").write(s)
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# 3) build.gradle : signature + schéma OIDC
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gr = "android/app/build.gradle"
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s = open(gr).read()
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if "keystoreProperties" not in s:
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s = (
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'def keystoreProperties = new Properties()\n'
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'def keystorePropertiesFile = rootProject.file("key.properties")\n'
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'if (keystorePropertiesFile.exists()) { keystoreProperties.load(new FileInputStream(keystorePropertiesFile)) }\n\n'
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) + s
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if "appAuthRedirectScheme" not in s:
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s = s.replace(
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"defaultConfig {",
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'defaultConfig {\n manifestPlaceholders += [appAuthRedirectScheme: "nfteam.gamemanager"]',
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1,
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)
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if "signingConfigs {" not in s:
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s = re.sub(
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r"(\n\s*buildTypes\s*\{)",
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'\n signingConfigs {\n'
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' release {\n'
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' keyAlias keystoreProperties["keyAlias"]\n'
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' keyPassword keystoreProperties["keyPassword"]\n'
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' storeFile file(keystoreProperties["storeFile"])\n'
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' storePassword keystoreProperties["storePassword"]\n'
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' }\n }\n\\1',
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s,
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count=1,
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)
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s = s.replace("signingConfig signingConfigs.debug", "signingConfig signingConfigs.release")
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open(gr, "w").write(s)
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print("patch_android: OK")
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