63 lines
2.0 KiB
Dart
63 lines
2.0 KiB
Dart
import 'dart:convert';
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import 'package:http/http.dart' as http;
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import 'package:shared_preferences/shared_preferences.dart';
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import '../config.dart';
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import '../models.dart';
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import 'auth_service.dart';
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/// Client de l'API GameManager (Bearer JWT pocket-id).
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class ApiService {
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ApiService(this._auth);
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final AuthService _auth;
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Future<String> get baseUrl async {
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final prefs = await SharedPreferences.getInstance();
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return prefs.getString('api_base') ?? Config.defaultApiBase;
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}
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Future<void> setBaseUrl(String url) async {
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final prefs = await SharedPreferences.getInstance();
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await prefs.setString('api_base', url.trim().replaceAll(RegExp(r'/$'), ''));
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}
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Future<Map<String, String>> _headers() async {
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final token = await _auth.validToken();
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return {'Authorization': 'Bearer ${token ?? ''}', 'Accept': 'application/json'};
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}
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Future<List<GameServer>> servers() async {
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final base = await baseUrl;
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final res = await http.get(Uri.parse('$base/api/servers'), headers: await _headers());
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if (res.statusCode == 401) throw UnauthorizedException();
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if (res.statusCode != 200) throw ApiException('Erreur ${res.statusCode}');
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final list = jsonDecode(res.body) as List;
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return list.map((e) => GameServer.fromJson(e as Map<String, dynamic>)).toList();
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}
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Future<void> start(String id) => _action(id, 'start');
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Future<void> stop(String id) => _action(id, 'stop');
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Future<void> _action(String id, String action) async {
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final base = await baseUrl;
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final res = await http.post(
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Uri.parse('$base/api/servers/$id/$action'),
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headers: await _headers(),
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);
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if (res.statusCode == 401) throw UnauthorizedException();
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if (res.statusCode >= 400) throw ApiException('Action refusée (${res.statusCode})');
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}
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Future<String> iconUrl(String id) async => '${await baseUrl}/api/servers/$id/icon';
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}
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class UnauthorizedException implements Exception {}
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class ApiException implements Exception {
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ApiException(this.message);
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final String message;
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@override
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String toString() => message;
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}
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