using System.Text.Json.Serialization;

namespace Prospect.Server.Api.Models.Client;

public class FGetTitleDataRequest
{
    /// <summary>
    ///     [optional] Specific keys to search for in the title data (leave null to get all keys)
    /// </summary>
    [JsonPropertyName("Keys")]
    public List<string>? Keys { get; set; }
        
    /// <summary>
    ///     [optional] Name of the override. This value is ignored when used by the game client; otherwise, the overrides are applied
    ///     automatically to the title data.
    /// </summary>
    [JsonPropertyName("OverrideLabel")]
    public string? OverrideLabel { get; set; }
}