fix(audit léger): stats carrière, présence amis, AddGenericId
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Build & Deploy / build (push) Successful in 43s
- GetPlayerStatisticsRequestsClient: renvoyait vide -> renvoie les stats demandées
(0 pour l'instant, raid client-hosted non traçable) pour que l'écran carrière s'affiche.
- UpdatePlayerPresenceState: persiste {inMatch,lastSeenUtc}; GetFriendList lit la présence
et calcule onlineState (online si vu <3min, 2=en raid) au lieu de 0 en dur.
- AddGenericId: persiste l'id de service lié (était un no-op).
(Free-loadout non touché: S3 only, pas de free-loadout en S2.)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
+11
-9
@@ -8,13 +8,8 @@ public class GetPlayerStatisticsRequestsClientRequest
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public string[] Statistics { get; set; }
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}
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public class GetPlayerStatisticsRequestsClientResponse
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{
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// TODO: Unknown structure
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}
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[CloudScriptFunction("GetPlayerStatisticsRequestsClient")]
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public class GetPlayerStatisticsRequestsClientFunction : ICloudScriptFunction<GetPlayerStatisticsRequestsClientRequest, GetPlayerStatisticsRequestsClientResponse>
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public class GetPlayerStatisticsRequestsClientFunction : ICloudScriptFunction<GetPlayerStatisticsRequestsClientRequest, object>
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{
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private readonly IHttpContextAccessor _httpContextAccessor;
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@@ -23,7 +18,7 @@ public class GetPlayerStatisticsRequestsClientFunction : ICloudScriptFunction<Ge
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_httpContextAccessor = httpContextAccessor;
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}
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public async Task<GetPlayerStatisticsRequestsClientResponse> ExecuteAsync(GetPlayerStatisticsRequestsClientRequest request)
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public Task<object> ExecuteAsync(GetPlayerStatisticsRequestsClientRequest request)
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{
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var context = _httpContextAccessor.HttpContext;
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if (context == null)
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@@ -31,8 +26,15 @@ public class GetPlayerStatisticsRequestsClientFunction : ICloudScriptFunction<Ge
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throw new CloudScriptException("CloudScript was not called within a http request");
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}
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return new GetPlayerStatisticsRequestsClientResponse
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// Return each requested statistic with a value so the career screen renders instead
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// of staying blank. Raid stats (kills/deaths/evacs/damage/…) come from the
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// client-hosted raid and aren't tracked server-side, so they report 0 for now.
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var stats = new List<object>();
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foreach (var name in request.Statistics ?? Array.Empty<string>())
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{
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};
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stats.Add(new { statisticName = name, value = 0 });
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}
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return Task.FromResult<object>(new { statistics = stats });
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}
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}
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