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using System.Text.Json.Serialization;
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public class TitleDataPlayerQuartersInfo {
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[JsonPropertyName("Name")]
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public string Name { get; set; }
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[JsonPropertyName("NodeUpgradesRequired")]
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public int NodeUpgradesRequired { get; set; }
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[JsonPropertyName("UpgradeCosts")]
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public TitleDataPlayerQuartersUpgradeCosts[] UpgradeCosts { get; set; }
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[JsonPropertyName("UpgradeSeconds")]
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public int UpgradeSeconds { get; set; }
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[JsonPropertyName("InitialRushCosts")]
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public int InitialRushCosts { get; set; }
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[JsonPropertyName("OptionalRushCosts")]
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public int OptionalRushCosts { get; set; }
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}
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public class TitleDataPlayerQuartersUpgradeCosts {
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[JsonPropertyName("Currency")]
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public string Currency { get; set; }
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[JsonPropertyName("Amount")]
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public int Amount { get; set; }
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}
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