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using System.Text.Json.Serialization;
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using Prospect.Server.Api.Services.CloudScript;
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public class TryGetCompleteSquadInfoRequest
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{
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// Empty request
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}
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public class FYPlayFabSquad
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{
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[JsonPropertyName("squadId")]
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public string SquadID { get; set; }
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[JsonPropertyName("members")]
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public FYPlayFabSquadMember[] Members { get; set; }
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}
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public class FYPlayFabSquadMember {
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[JsonPropertyName("profile")]
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public FYPlayFabPlayerProfile Profile { get; set; }
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[JsonPropertyName("onlineState")]
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public int onlineState { get; set; }
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[JsonPropertyName("matchmakingSettings")]
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public FYUserMatchmakingSettings matchmakingSettings { get; set; }
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[JsonPropertyName("mapRowNamesUnlocked")]
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public string[] mapRowNamesUnlocked { get; set; }
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};
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public class FYPlayFabPlayerProfile {
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[JsonPropertyName("avatarUrl")]
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public string AvatarUrl { get; set; }
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[JsonPropertyName("displayName")]
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public string DisplayName { get; set; }
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[JsonPropertyName("playerId")]
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public string PlayerId { get; set; }
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};
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public class FYUserMatchmakingSettings {
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[JsonPropertyName("isReadyForMatch")]
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public bool isReadyForMatch;
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[JsonPropertyName("selectedMapName")]
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public string selectedMapName;
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[JsonPropertyName("isSecretLeader")]
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public bool isSecretLeader;
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[JsonPropertyName("purchaseInsuranceRequest")]
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public object purchaseInsuranceRequest; // FYPurchaseInsuranceRequest
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};
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[CloudScriptFunction("TryGetCompleteSquadInfo")]
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public class TryGetCompleteSquadInfoFunction : ICloudScriptFunction<TryGetCompleteSquadInfoRequest, FYPlayFabSquad>
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{
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private readonly ILogger<TryGetCompleteSquadInfoFunction> _logger;
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private readonly IHttpContextAccessor _httpContextAccessor;
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public TryGetCompleteSquadInfoFunction(ILogger<TryGetCompleteSquadInfoFunction> logger, IHttpContextAccessor httpContextAccessor)
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{
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_httpContextAccessor = httpContextAccessor;
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_logger = logger;
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}
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public async Task<FYPlayFabSquad> ExecuteAsync(TryGetCompleteSquadInfoRequest request)
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{
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var context = _httpContextAccessor.HttpContext;
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if (context == null)
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{
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throw new CloudScriptException("CloudScript was not called within a http request");
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}
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// var userId = context.User.FindAuthUserId();
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return new FYPlayFabSquad
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{
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// SquadID = "100",
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// Members = [],
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};
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}
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}
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