Fix small typo
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@@ -541,7 +541,7 @@ public abstract class UChannel
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// Set bunch flags.
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var bDormancyClose = bunch.bClose && (bunch.CloseReason == EChannelCloseReason.Dormancy);
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if (OpenedLocally && ((OpenPacketId.First == UnrealConstants.IndexNone) || ((Connection.ResendAllDataState == EResendAllDataState.None) && !bDormancyClose)))
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if (OpenedLocally && ((OpenPacketId.First == UnrealConstants.IndexNone) || ((Connection.ResendAllDataState != EResendAllDataState.None) && !bDormancyClose)))
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{
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var bOpenBunch = true;
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