Added launcher

This commit is contained in:
AeonLucid
2021-10-25 05:40:20 +02:00
parent 079e57b29b
commit 377b99b4a6
24 changed files with 2399 additions and 0 deletions
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using System;
using System.Runtime.InteropServices;
using Prospect.Launcher.Invoke.Structs;
namespace Prospect.Launcher.Invoke
{
internal static class Kernel32
{
[DllImport("kernel32.dll", SetLastError=true, CharSet=CharSet.Auto)]
public static extern bool CreateProcess(string lpApplicationName,
string lpCommandLine, IntPtr lpProcessAttributes,
IntPtr lpThreadAttributes,
bool bInheritHandles, ProcessCreationFlags dwCreationFlags,
IntPtr lpEnvironment, string lpCurrentDirectory,
ref StartupInfo lpStartupInfo,
out ProcessInformation lpProcessInformation);
public static bool CreateProcess(
string lpApplicationName,
string lpCommandLine,
ProcessCreationFlags dwCreationFlags,
ref StartupInfo lpStartupInfo,
out ProcessInformation lpProcessInformation) => CreateProcess(lpApplicationName, lpCommandLine, IntPtr.Zero,
IntPtr.Zero, false, dwCreationFlags, IntPtr.Zero, null, ref lpStartupInfo, out lpProcessInformation);
[DllImport("kernel32.dll", SetLastError = true)]
public static extern bool ReadProcessMemory(
IntPtr hProcess,
IntPtr lpBaseAddress,
byte[] lpBuffer,
Int32 nSize,
out IntPtr lpNumberOfBytesRead);
[DllImport("kernel32.dll", SetLastError = true)]
public static extern unsafe bool WriteProcessMemory(
IntPtr hProcess,
IntPtr lpBaseAddress,
byte* lpBuffer,
Int32 nSize,
out IntPtr lpNumberOfBytesWritten
);
[DllImport("kernel32.dll", SetLastError = true)]
public static extern bool VirtualProtectEx(IntPtr hProcess, IntPtr lpAddress, int dwSize, uint flNewProtect, out uint lpflOldProtect);
}
}
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using System;
using System.Runtime.InteropServices;
using System.Text;
using Prospect.Launcher.Invoke.Structs;
namespace Prospect.Launcher.Invoke
{
public class PSAPI
{
[DllImport("psapi.dll", CallingConvention = CallingConvention.StdCall, SetLastError = true)]
public static extern int EnumProcessModules(IntPtr hProcess, [Out] IntPtr lphModule, uint cb, out uint lpcbNeeded);
[DllImport("psapi.dll", CallingConvention = CallingConvention.StdCall, SetLastError = true)]
public static extern bool GetModuleInformation(IntPtr hProcess, IntPtr hModule, out ModuleInfo lpModInfo, int cb);
[DllImport("psapi.dll")]
public static extern uint GetModuleFileNameEx(IntPtr hProcess, IntPtr hModule, [Out] StringBuilder lpBaseName, [In] [MarshalAs(UnmanagedType.U4)] int nSize);
}
}
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using System;
using System.Runtime.InteropServices;
namespace Prospect.Launcher.Invoke.Structs
{
[StructLayout(LayoutKind.Sequential)]
public struct ModuleInfo
{
public IntPtr lpBaseOfDll;
public uint SizeOfImage;
public IntPtr EntryPoint;
}
}
@@ -0,0 +1,26 @@
using System;
namespace Prospect.Launcher.Invoke.Structs
{
[Flags]
internal enum ProcessCreationFlags : uint
{
ZERO_FLAG = 0x00000000,
CREATE_BREAKAWAY_FROM_JOB = 0x01000000,
CREATE_DEFAULT_ERROR_MODE = 0x04000000,
CREATE_NEW_CONSOLE = 0x00000010,
CREATE_NEW_PROCESS_GROUP = 0x00000200,
CREATE_NO_WINDOW = 0x08000000,
CREATE_PROTECTED_PROCESS = 0x00040000,
CREATE_PRESERVE_CODE_AUTHZ_LEVEL = 0x02000000,
CREATE_SEPARATE_WOW_VDM = 0x00001000,
CREATE_SHARED_WOW_VDM = 0x00001000,
CREATE_SUSPENDED = 0x00000004,
CREATE_UNICODE_ENVIRONMENT = 0x00000400,
DEBUG_ONLY_THIS_PROCESS = 0x00000002,
DEBUG_PROCESS = 0x00000001,
DETACHED_PROCESS = 0x00000008,
EXTENDED_STARTUPINFO_PRESENT = 0x00080000,
INHERIT_PARENT_AFFINITY = 0x00010000
}
}
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using System;
using System.Runtime.InteropServices;
namespace Prospect.Launcher.Invoke.Structs
{
[StructLayout(LayoutKind.Sequential)]
internal struct ProcessInformation
{
public IntPtr hProcess;
public IntPtr hThread;
public uint dwProcessId;
public uint dwThreadId;
}
}
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using System;
using System.Runtime.InteropServices;
namespace Prospect.Launcher.Invoke.Structs
{
[StructLayout(LayoutKind.Sequential)]
internal struct StartupInfo
{
public uint cb;
public string lpReserved;
public string lpDesktop;
public string lpTitle;
public uint dwX;
public uint dwY;
public uint dwXSize;
public uint dwYSize;
public uint dwXCountChars;
public uint dwYCountChars;
public uint dwFillAttribute;
public uint dwFlags;
public short wShowWindow;
public short cbReserved2;
public IntPtr lpReserved2;
public IntPtr hStdInput;
public IntPtr hStdOutput;
public IntPtr hStdError;
}
}
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using System;
using System.Buffers.Binary;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;
using Prospect.Launcher.Invoke;
using Prospect.Launcher.Invoke.Structs;
namespace Prospect.Launcher
{
public class MemoryHelper
{
private readonly IntPtr _handle;
private readonly IntPtr _baseAddress;
private MemoryHelper(IntPtr handle, IntPtr baseAddress)
{
_handle = handle;
_baseAddress = baseAddress;
}
public void WriteU32(int offset, uint value)
{
Span<byte> data = stackalloc byte[sizeof(int)];
BinaryPrimitives.WriteUInt32LittleEndian(data, value);
Write(offset, data);
}
public void WriteASCII(int offset, string value)
{
// + 1 for NULL character
var dataCount = Encoding.ASCII.GetByteCount(value);
Span<byte> data = stackalloc byte[dataCount + 1];
Encoding.ASCII.GetBytes(value, data);
Write(offset, data);
}
public void WriteUnicode(int offset, string value)
{
// + 2 for NULL character
var dataCount = Encoding.Unicode.GetByteCount(value);
Span<byte> data = stackalloc byte[dataCount + 2];
Encoding.Unicode.GetBytes(value, data);
Write(offset, data);
}
public unsafe void Write(int offset, Span<byte> data)
{
var addr = _baseAddress + offset;
// Modify protection.
if (!Kernel32.VirtualProtectEx(_handle, addr, data.Length, 0x40, out var oldProtect))
{
throw new Exception($"Unable to change protection {Marshal.GetLastWin32Error()}.");
}
fixed (byte* pData = data)
{
var write = Kernel32.WriteProcessMemory(_handle, _baseAddress + offset, pData, data.Length, out _);
// Restore protection.
Kernel32.VirtualProtectEx(_handle, addr, data.Length, oldProtect, out _);
if (!write)
{
throw new Exception($"Unable to write process memory {Marshal.GetLastWin32Error()}.");
}
}
}
public byte[] Read(int offset, int count)
{
var buffer = new byte[count];
if (!Kernel32.ReadProcessMemory(_handle, _baseAddress + offset, buffer, count, out _))
{
throw new Exception("Unable to read process memory.");
}
return buffer;
}
public static MemoryHelper CreateForHandle(IntPtr handle, string gameBinary)
{
var gameBinaryName = Path.GetFileName(gameBinary);
var hMods = new IntPtr[512];
var hModsHandle = GCHandle.Alloc(hMods, GCHandleType.Pinned);
try
{
var hModsPtr = hModsHandle.AddrOfPinnedObject();
var hModsSize = (uint)(Marshal.SizeOf(typeof(IntPtr)) * (hMods.Length));
if (PSAPI.EnumProcessModules(handle, hModsPtr, hModsSize, out var cbNeeded) == 1)
{
var moduleCount = (int)(cbNeeded / Marshal.SizeOf(typeof(IntPtr)));
for (var i = 0; i < moduleCount; i++)
{
var stringBuilder = new StringBuilder(1024);
if (PSAPI.GetModuleFileNameEx(handle, hMods[i], stringBuilder, stringBuilder.Capacity) == 0)
{
continue;
}
if (!gameBinaryName.Equals(Path.GetFileName(stringBuilder.ToString())))
{
continue;
}
if (!PSAPI.GetModuleInformation(handle, hMods[i], out var modInfo, Marshal.SizeOf<ModuleInfo>()))
{
continue;
}
return new MemoryHelper(handle, modInfo.lpBaseOfDll);
}
}
}
finally
{
hModsHandle.Free();
}
return null;
}
}
}
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namespace Prospect.Launcher
{
public static class Patches
{
private const string DefaultPlayFabUrl = ".playfabapi.com";
public static bool ChangePlayFabUrl(MemoryHelper memory, string value)
{
if (value.Length > DefaultPlayFabUrl.Length)
{
return false;
}
var lengthWithNull = (uint)(value.Length + 1);
// Modify wide string.
memory.WriteU32(0xCA45A9 + 2, lengthWithNull * 2); // mov r8d, 20h
memory.WriteUnicode(0x4431860, value); // text "UTF-16LE", '.playfabapi.com',0
// Modify normal string.
memory.WriteU32(0x605F44 + 1, lengthWithNull); // mov edx, 10h
memory.WriteU32(0x605F86 + 2, lengthWithNull); // mov r9d, 10h
memory.WriteASCII(0x4431588, value); // '.playfabapi.com',0
return true;
}
}
}
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using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
using Prospect.Launcher.Invoke;
using Prospect.Launcher.Invoke.Structs;
namespace Prospect.Launcher
{
internal static class Program
{
/// <summary>
/// Steam AppId.
/// </summary>
private const string AppId = "1600360";
/// <summary>
/// Executable name of the game.
/// </summary>
private const string FileName = "Prospect-Win64-Shipping.exe";
private static void Main(string[] args)
{
if (args.Length != 1)
{
Console.WriteLine("Usage: ./Prospect.Launcher <Game directory>");
return;
}
var gamePath = Path.Combine(args[0], "Prospect", "Binaries", "Win64");
var gameBinary = Path.Combine(gamePath, FileName);
var gameArgs = new List<string>();
// 2EA46 = Default
// A22AB = The Cycle Playtest
gameArgs.Add("-log");
gameArgs.Add("-windowed");
gameArgs.Add("-noeac");
gameArgs.Add("-nointro");
gameArgs.Add("-steam_auth");
gameArgs.Add("PF_TITLEID=A22AB");
// Ensure "steam_appid.txt" exists, to fix steam authentication.
var steamAppId = Path.Combine(gamePath, "steam_appid.txt");
if (!File.Exists(steamAppId))
{
File.WriteAllText(steamAppId, AppId);
}
// Spawn.
var startupInfo = new StartupInfo();
if (!Kernel32.CreateProcess(gameBinary, string.Join(' ', gameArgs), ProcessCreationFlags.ZERO_FLAG, ref startupInfo, out var processInfo))
{
Console.WriteLine("Failed to spawn game.");
return;
}
Console.WriteLine("Spawned.");
// Modify.
MemoryHelper memory;
while ((memory = MemoryHelper.CreateForHandle(processInfo.hProcess, gameBinary)) == null)
{
Console.WriteLine("Failed to obtain MemoryHelper.");
Thread.Sleep(100);
}
if (!Patches.ChangePlayFabUrl(memory, ".localhost"))
{
Console.WriteLine("Failed to patch playfab url.");
return;
}
Console.WriteLine("Patched.");
}
}
}
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net5.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
</Project>