More actor and UObject progress
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@@ -1,4 +1,5 @@
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using Prospect.Unreal.Core;
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using Prospect.Unreal.Core.Objects;
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using Prospect.Unreal.Runtime;
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namespace Prospect.Unreal.Net.Actors;
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@@ -19,6 +20,12 @@ public class AGameModeBase : AInfo
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public virtual void InitGame(string mapName, string options, out string errorMessage)
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{
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// Default error.
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errorMessage = string.Empty;
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// Find world.
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var world = GetWorld();
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// Save Options for future use
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OptionsString = options;
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@@ -28,7 +35,7 @@ public class AGameModeBase : AInfo
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ObjectFlags = EObjectFlags.RF_Transient
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};
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GameSession = World.SpawnActor();
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// GameSession = world.SpawnActor();
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}
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public virtual void InitGameState()
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