Update Prospect.Client.Loader
This commit is contained in:
@@ -21,10 +21,9 @@
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<PropertyGroup Label="Globals">
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<PropertyGroup Label="Globals">
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<VCProjectVersion>17.0</VCProjectVersion>
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<VCProjectVersion>17.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{8170a17f-e536-4fdb-bc01-78bf09a9a48b}</ProjectGuid>
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<ProjectGuid>{04b1d963-2bcb-4887-9d6d-04cb3366a348}</ProjectGuid>
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<RootNamespace>ProspectClientLoader</RootNamespace>
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<RootNamespace>ProspectClientLoader</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<ProjectName>Prospect.Client.Loader</ProjectName>
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</PropertyGroup>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@@ -54,28 +54,354 @@ HANDLE OpenTargetProcess(DWORD processID) {
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return hProcess;
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return hProcess;
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}
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}
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bool CheckTutorialActorsOffset(HANDLE hProcess, uintptr_t address) {
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bool WriteBytes(HANDLE hProcess, uintptr_t address, BYTE* newValues, size_t size) {
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SIZE_T bytesWritten;
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DWORD oldProtect;
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if (VirtualProtectEx(hProcess, (LPVOID)address, size, PAGE_EXECUTE_READWRITE, &oldProtect)) {
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if (WriteProcessMemory(hProcess, (LPVOID)address, newValues, size, &bytesWritten)) {
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printf("Memory Write Success at address 0x%p\n", (void*)address);
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}
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else {
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printf("Failed to write memory. Error: %lu\n", GetLastError());
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return false;
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}
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// Restore original protection
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VirtualProtectEx(hProcess, (LPVOID)address, size, oldProtect, &oldProtect);
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}
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else {
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printf("Failed to change memory protection. Error: %lu\n", GetLastError());
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return false;
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}
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return true;
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}
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bool CheckForceLevelStreamingOffset(HANDLE hProcess, uintptr_t address) {
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BYTE buffer[2];
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BYTE buffer[2];
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SIZE_T bytesRead;
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SIZE_T bytesRead;
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if (ReadProcessMemory(hProcess, (LPCVOID)address, buffer, sizeof(buffer), &bytesRead)) {
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if (ReadProcessMemory(hProcess, (LPCVOID)address, buffer, sizeof(buffer), &bytesRead)) {
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return buffer[0] == 0x32 && buffer[1] == 0xDB;
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return buffer[0] == 0x32 && buffer[1] == 0xDB;
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} else {
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}
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else {
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DWORD error = GetLastError();
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DWORD error = GetLastError();
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if (error == 299) {
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if (error == 299) {
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printf("Incomplete memory read. Retrying...\n");
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printf("Incomplete memory read. Retrying...\n");
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Sleep(1000);
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Sleep(1000);
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return CheckTutorialActorsOffset(hProcess, address);
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return CheckForceLevelStreamingOffset(hProcess, address);
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}
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}
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printf("Failed to read memory. Error: %lu\n", error);
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printf("Failed to read memory. Error: %lu\n", error);
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return false;
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return false;
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}
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}
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}
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}
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bool CheckGPStringOffset(HANDLE hProcess, uintptr_t address) {
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BYTE buffer[2];
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SIZE_T bytesRead;
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if (ReadProcessMemory(hProcess, (LPCVOID)address, buffer, sizeof(buffer), &bytesRead)) {
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return buffer[0] == 0x5F && buffer[1] == 0x00;
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}
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else {
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DWORD error = GetLastError();
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if (error == 299) {
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printf("Incomplete memory read. Retrying...\n");
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Sleep(1000);
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return CheckForceLevelStreamingOffset(hProcess, address);
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}
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printf("Failed to read memory. Error: %lu\n", error);
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return false;
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}
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}
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bool CheckWeakPointerCheckJumpOffset(HANDLE hProcess, uintptr_t address) {
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BYTE buffer[2];
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SIZE_T bytesRead;
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if (ReadProcessMemory(hProcess, (LPCVOID)address, buffer, sizeof(buffer), &bytesRead)) {
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return buffer[0] == 0xF8 && buffer[1] == 0xFE;
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}
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else {
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DWORD error = GetLastError();
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if (error == 299) {
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printf("Incomplete memory read. Retrying...\n");
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Sleep(1000);
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return CheckWeakPointerCheckJumpOffset(hProcess, address);
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}
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printf("Failed to read memory. Error: %lu\n", error);
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return false;
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}
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}
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bool CheckWeakPointerCheckOffset(HANDLE hProcess, uintptr_t address) {
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BYTE buffer[3];
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SIZE_T bytesRead;
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if (ReadProcessMemory(hProcess, (LPCVOID)address, buffer, sizeof(buffer), &bytesRead)) {
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return buffer[0] == 0x0F && buffer[1] == 0x1F && buffer[2] == 0x40;
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}
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else {
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DWORD error = GetLastError();
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if (error == 299) {
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printf("Incomplete memory read. Retrying...\n");
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Sleep(1000);
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return CheckWeakPointerCheckOffset(hProcess, address);
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}
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printf("Failed to read memory. Error: %lu\n", error);
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return false;
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}
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}
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bool PatchForceLevelStreaming(HANDLE hProcess, uintptr_t imageBase) {
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// Season 3 Patch force disable level streaming: sub_3DA7520 -> loc_3DA75B6
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uintptr_t address = imageBase + 0x3DA75B6;
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bool found = CheckForceLevelStreamingOffset(hProcess, address);
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if (!found) {
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// Season 2 Patch force disable level streaming: sub_3D19900 -> loc_3D19996
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address = imageBase + 0x3D19996;
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found = CheckForceLevelStreamingOffset(hProcess, address);
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}
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if (!found) {
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printf("Failed to patch force level streaming!");
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return false;
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}
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{
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BYTE newValues[2] = { 0xB3, 0x01 };
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bool result = WriteBytes(hProcess, address, newValues, sizeof(newValues));
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if (!result) {
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return false;
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}
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}
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address = imageBase + 0x5541C08;
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found = CheckGPStringOffset(hProcess, address);
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if (!found) {
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address = imageBase + 0x54E0558;
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found = CheckGPStringOffset(hProcess, address);
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}
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if (!found) {
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printf("Failed to find _GP string!\n");
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return false;
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}
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{
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BYTE newValues[6] = { 0x47, 0x00, 0x00, 0x00, 0x00, 0x00 };
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bool result = WriteBytes(hProcess, address, newValues, sizeof(newValues));
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if (!result) {
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return false;
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}
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}
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address = imageBase + 0x16D7C24;
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found = CheckWeakPointerCheckOffset(hProcess, address);
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// TODO
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//if (!found) {
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// address = imageBase + 0x54E0558;
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// found = CheckWeakPointerCheckOffset(hProcess, address);
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//}
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if (!found) {
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printf("Failed to find Weak Pointer Check!\n");
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return false;
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}
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{
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BYTE newValues[28] = {
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0x48, 0x8B, 0x06,
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0x48, 0x8D, 0x4D, 0x7F,
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0x48, 0x89, 0x45, 0x7F,
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0xE8, 0xDC, 0xC7, 0xA7, 0x00,
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0x48, 0x85, 0xC0,
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0x0F, 0x84, 0xEE, 0x00, 0x00, 0x00,
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0x90, 0x90, 0x90
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};
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bool result = WriteBytes(hProcess, address, newValues, sizeof(newValues));
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if (!result) {
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return false;
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}
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}
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address = imageBase + 0x16D7D34;
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found = CheckWeakPointerCheckJumpOffset(hProcess, address);
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// TODO
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//if (!found) {
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// address = imageBase + 0x54E0558;
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// found = CheckWeakPointerCheckJumpOffset(hProcess, address);
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//}
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if (!found) {
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printf("Failed to find Weak Pointer Check Jump!\n");
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return false;
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}
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{
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BYTE newValues[1] = { 0xEC };
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bool result = WriteBytes(hProcess, address, newValues, sizeof(newValues));
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if (!result) {
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return false;
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}
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}
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return true;
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}
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bool CheckUpdateInventoryFunctionOffset(HANDLE hProcess, uintptr_t address) {
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BYTE buffer[2];
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SIZE_T bytesRead;
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if (ReadProcessMemory(hProcess, (LPCVOID)address, buffer, sizeof(buffer), &bytesRead)) {
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return buffer[0] == 0x84 && buffer[1] == 0xC0;
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}
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else {
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DWORD error = GetLastError();
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if (error == 299) {
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printf("Incomplete memory read. Retrying...\n");
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Sleep(1000);
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return CheckUpdateInventoryFunctionOffset(hProcess, address);
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}
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printf("Failed to read memory. Error: %lu\n", error);
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return false;
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}
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}
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bool PatchUpdateInventory(HANDLE hProcess, uintptr_t imageBase) {
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uintptr_t address = imageBase + 0x18D5A11;
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bool found = CheckUpdateInventoryFunctionOffset(hProcess, address);
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if (!found) {
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address = imageBase + 0x3D19B19;
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found = CheckUpdateInventoryFunctionOffset(hProcess, address);
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}
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if (!found) {
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printf("Failed to patch inventory update function!");
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return false;
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}
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BYTE newValues[8] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 };
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bool result = WriteBytes(hProcess, address, newValues, sizeof(newValues));
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if (!result) {
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return false;
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}
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return true;
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}
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bool CheckSetupPlayerContractsOffset(HANDLE hProcess, uintptr_t address) {
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BYTE buffer[2];
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SIZE_T bytesRead;
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if (ReadProcessMemory(hProcess, (LPCVOID)address, buffer, sizeof(buffer), &bytesRead)) {
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return buffer[0] == 0x48 && buffer[1] == 0x8D;
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}
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else {
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DWORD error = GetLastError();
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if (error == 299) {
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printf("Incomplete memory read. Retrying...\n");
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Sleep(1000);
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return CheckSetupPlayerContractsOffset(hProcess, address);
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}
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printf("Failed to read memory. Error: %lu\n", error);
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return false;
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}
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}
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bool CheckUpdatePlayerContractsOffset(HANDLE hProcess, uintptr_t address) {
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BYTE buffer[2];
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SIZE_T bytesRead;
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if (ReadProcessMemory(hProcess, (LPCVOID)address, buffer, sizeof(buffer), &bytesRead)) {
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return buffer[0] == 0x3B && buffer[1] == 0xC1;
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}
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else {
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DWORD error = GetLastError();
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if (error == 299) {
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printf("Incomplete memory read. Retrying...\n");
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Sleep(1000);
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return CheckUpdatePlayerContractsOffset(hProcess, address);
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}
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printf("Failed to read memory. Error: %lu\n", error);
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return false;
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}
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}
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bool PatchLoadPlayerContracts(HANDLE hProcess, uintptr_t imageBase) {
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uintptr_t address = imageBase + 0x171E9EC;
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bool found = CheckUpdatePlayerContractsOffset(hProcess, address);
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if (!found) {
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printf("Failed to update player contracts function!");
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return false;
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}
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{
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BYTE newValues[4] = { 0x90, 0x90, 0xEB, 0x21 };
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bool result = WriteBytes(hProcess, address, newValues, sizeof(newValues));
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if (!result) {
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return false;
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}
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}
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address = imageBase + 0x1706127;
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found = CheckSetupPlayerContractsOffset(hProcess, address);
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if (!found) {
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printf("Failed to find setup player contracts function!");
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return false;
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}
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{
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BYTE newValues[39] = {
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|
0x45, 0x33, 0xC0, 0x49, 0x8B, 0xD5, 0x48, 0x8B, 0x89, 0xD8, 0x00, 0x00, 0x00, 0xE8, 0x47,
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0xE2, 0x10, 0x00, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90,
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0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0xEB
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};
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bool result = WriteBytes(hProcess, address, newValues, sizeof(newValues));
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if (!result) {
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return false;
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|
}
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|
}
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|
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return true;
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|
}
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|
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|
bool Inject(HANDLE hProcess) {
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|
const wchar_t* dllPath = L"UE4SS.dll";
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// Allocate space in the target process for the DLL path
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|
size_t pathSize = (wcslen(dllPath) + 1) * sizeof(wchar_t);
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LPVOID remotePath = VirtualAllocEx(hProcess, NULL, pathSize, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
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|
if (!remotePath) {
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wprintf(L"Failed to allocate memory in remote process. Error: %lu\n", GetLastError());
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||||||
|
CloseHandle(hProcess);
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|
return false;
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||||||
|
}
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||||||
|
|
||||||
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// Write the DLL path into the target process
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if (!WriteProcessMemory(hProcess, remotePath, dllPath, pathSize, NULL)) {
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wprintf(L"Failed to write memory. Error: %lu\n", GetLastError());
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||||||
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VirtualFreeEx(hProcess, remotePath, 0, MEM_RELEASE);
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CloseHandle(hProcess);
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|
return false;
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||||||
|
}
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||||||
|
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||||||
|
// Get the address of LoadLibraryW in kernel32.dll
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||||||
|
LPVOID loadLibraryAddr = (LPVOID)GetProcAddress(GetModuleHandleW(L"kernel32.dll"), "LoadLibraryW");
|
||||||
|
if (!loadLibraryAddr) {
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||||||
|
wprintf(L"Failed to get LoadLibraryW address. Error: %lu\n", GetLastError());
|
||||||
|
VirtualFreeEx(hProcess, remotePath, 0, MEM_RELEASE);
|
||||||
|
CloseHandle(hProcess);
|
||||||
|
return false;
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||||||
|
}
|
||||||
|
|
||||||
|
// Create a remote thread to call LoadLibraryW with our DLL path
|
||||||
|
HANDLE hThread = CreateRemoteThread(
|
||||||
|
hProcess, NULL, 0,
|
||||||
|
(LPTHREAD_START_ROUTINE)loadLibraryAddr,
|
||||||
|
remotePath, 0, NULL);
|
||||||
|
|
||||||
|
if (!hThread) {
|
||||||
|
wprintf(L"Failed to create remote thread. Error: %lu\n", GetLastError());
|
||||||
|
VirtualFreeEx(hProcess, remotePath, 0, MEM_RELEASE);
|
||||||
|
CloseHandle(hProcess);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
bool Patch(const wchar_t* processName) {
|
bool Patch(const wchar_t* processName) {
|
||||||
DWORD processID;
|
DWORD processID;
|
||||||
uintptr_t imageBase, address;
|
uintptr_t imageBase;
|
||||||
BYTE newValues[2] = { 0xB3, 0x01 };
|
|
||||||
SIZE_T bytesWritten;
|
|
||||||
|
|
||||||
HANDLE hProcess = StartProcess(processName, &processID);
|
HANDLE hProcess = StartProcess(processName, &processID);
|
||||||
if (hProcess == NULL) {
|
if (hProcess == NULL) {
|
||||||
@@ -92,33 +418,13 @@ bool Patch(const wchar_t* processName) {
|
|||||||
}
|
}
|
||||||
printf("PE Image Base Address: 0x%p\n", (void*)imageBase);
|
printf("PE Image Base Address: 0x%p\n", (void*)imageBase);
|
||||||
|
|
||||||
// Season 3 Patch tutorial actors loader: sub_3DA7520 -> loc_3DA75B6
|
bool success = !PatchForceLevelStreaming(hProcess, imageBase) || !PatchUpdateInventory(hProcess, imageBase) || !PatchLoadPlayerContracts(hProcess, imageBase);
|
||||||
address = imageBase + 0x3DA75B6;
|
if (success) {
|
||||||
bool found = CheckTutorialActorsOffset(hProcess, address);
|
|
||||||
if (!found) {
|
|
||||||
// Season 2 Patch tutorial actors loader: sub_3D19900 -> loc_3D19996
|
|
||||||
address = imageBase + 0x3D19996;
|
|
||||||
found = CheckTutorialActorsOffset(hProcess, address);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!found) {
|
|
||||||
printf("Failed to find necessary memory chunk!");
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
DWORD oldProtect;
|
if (!Inject(hProcess)) {
|
||||||
if (VirtualProtectEx(hProcess, (LPVOID)address, sizeof(newValues), PAGE_EXECUTE_READWRITE, &oldProtect)) {
|
return false;
|
||||||
if (WriteProcessMemory(hProcess, (LPVOID)address, newValues, sizeof(newValues), &bytesWritten)) {
|
|
||||||
printf("Memory Write Success: Wrote 0xB3 0x01 at address 0x%p\n", (void*)address);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
printf("Failed to write memory. Error: %lu\n", GetLastError());
|
|
||||||
}
|
|
||||||
// Restore original protection
|
|
||||||
VirtualProtectEx(hProcess, (LPVOID)address, sizeof(newValues), oldProtect, &oldProtect);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
printf("Failed to change memory protection. Error: %lu\n", GetLastError());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Clean up
|
// Clean up
|
||||||
@@ -126,8 +432,42 @@ bool Patch(const wchar_t* processName) {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool WriteSteamAppIDFile() {
|
||||||
|
const char* filename = "steam_appid.txt";
|
||||||
|
FILE* fp;
|
||||||
|
|
||||||
|
if (fopen_s(&fp, filename, "r") == 0) {
|
||||||
|
// File exists, close the file
|
||||||
|
fclose(fp);
|
||||||
|
printf("File '%s' already exists.\n", filename);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
// File does not exist, create and write to it
|
||||||
|
if (fopen_s(&fp, filename, "w") == 0) {
|
||||||
|
const char* content = "480";
|
||||||
|
size_t written = fwrite(content, sizeof(char), strlen(content), fp);
|
||||||
|
fclose(fp);
|
||||||
|
printf("File '%s' was created and written successfully.\n", filename);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
printf("Error creating the file '%s'.\n", filename);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
int main() {
|
int main() {
|
||||||
bool success = Patch(L"Prospect-Win64-Shipping.exe");
|
bool success = WriteSteamAppIDFile();
|
||||||
|
if (!success) {
|
||||||
|
// Wait for user input to exit
|
||||||
|
printf("An error occurred when writing steam_appid.txt! Press any key to exit...\n");
|
||||||
|
getchar();
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
success = Patch(L"Prospect-Win64-Shipping.exe");
|
||||||
if (!success) {
|
if (!success) {
|
||||||
// Wait for user input to exit
|
// Wait for user input to exit
|
||||||
printf("An error occurred when patching the executable! Press any key to exit...\n");
|
printf("An error occurred when patching the executable! Press any key to exit...\n");
|
||||||
|
|||||||
Reference in New Issue
Block a user