Started on spawning a player actor
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@@ -1,4 +1,7 @@
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namespace Prospect.Unreal.Net.Actors;
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using Prospect.Unreal.Core;
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using Prospect.Unreal.Runtime;
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namespace Prospect.Unreal.Net.Actors;
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public class AGameModeBase : AInfo
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{
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@@ -7,4 +10,16 @@ public class AGameModeBase : AInfo
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// Login unique id must match server expected unique id type OR No unique id could mean game doesn't use them
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errorMessage = null;
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}
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public APlayerController? Login(UPlayer newPlayer, ENetRole inRemoteRole, string portal, string options, FUniqueNetIdRepl uniqueId, out string errorMessage)
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{
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errorMessage = string.Empty;
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throw new NotImplementedException();
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return null;
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}
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public void PostLogin(APlayerController newPlayer)
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{
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throw new NotImplementedException();
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}
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}
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