Add EnterMatchmaking function for CB
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@@ -29,3 +29,30 @@ public class FYEnterMatchAzureFunction
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[JsonPropertyName("loginNonce")]
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public string LoginNonce { get; set; }
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}
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public class FYEnterMatchAzureFunctionCB
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{
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[JsonPropertyName("optimalRegion")]
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public string? OptimalRegion { get; set; }
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[JsonPropertyName("isMatch")]
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public bool IsMatch { get; set; }
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[JsonPropertyName("bypassMaintenanceMode")]
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public bool BypassMaintenanceMode { get; set; }
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[JsonPropertyName("debugOption")]
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public string? DebugOption { get; set; }
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[JsonPropertyName("mapName")]
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public string? MapName { get; set; }
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[JsonPropertyName("squad_id")]
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public string? SquadId { get; set; }
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[JsonPropertyName("purchaseInsuranceRequest")]
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public FYPurchaseInventoryInsuranceRequest PurchaseInventoryInsurances { get; set; }
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[JsonPropertyName("loginNonce")]
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public string LoginNonce { get; set; }
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}
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+27
@@ -21,3 +21,30 @@ public class FYEnterMatchmakingResult
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[JsonPropertyName("errorMessage")]
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public string ErrorMessage { get; set; }
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}
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public class FYEnterMatchAzureFunctionResult
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{
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[JsonPropertyName("success")]
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public bool Success { get; set; }
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[JsonPropertyName("address")]
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public string? Address { get; set; }
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[JsonPropertyName("errorMessage")]
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public string? ErrorMessage { get; set; }
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[JsonPropertyName("port")]
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public int Port { get; set; }
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[JsonPropertyName("sharedIndex")]
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public int ShardIndex { get; set; }
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[JsonPropertyName("singleplayerStation")]
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public bool SingleplayerStation { get; set; }
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[JsonPropertyName("maintenanceMode")]
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public bool MaintenanceMode { get; set; }
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[JsonPropertyName("sessionTimeJoinDelay")]
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public float SessionTimeJoinDelay { get; set; }
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}
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