Handle NMT Login packet

This commit is contained in:
AeonLucid
2022-01-13 01:04:54 +01:00
parent 65a28b32ef
commit 7c6353c475
21 changed files with 722 additions and 57 deletions
+6
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namespace Prospect.Unreal.Net.Actors;
public class AActor
{
}
@@ -0,0 +1,10 @@
namespace Prospect.Unreal.Net.Actors;
public class AGameModeBase : AInfo
{
public void PreLogin(string options, string address, FUniqueNetIdRepl uniqueId, out string? errorMessage)
{
// Login unique id must match server expected unique id type OR No unique id could mean game doesn't use them
errorMessage = null;
}
}
+6
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namespace Prospect.Unreal.Net.Actors;
public class AInfo : AActor
{
}
@@ -0,0 +1,6 @@
namespace Prospect.Unreal.Net.Player;
public class APlayerController
{
}