Handle NMT Login packet
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using Prospect.Unreal.Core;
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using Prospect.Unreal.Net.Actors;
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namespace Prospect.Unreal.Runtime;
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public class UGameInstance
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{
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public AGameModeBase? CreateGameModeForURL(FUrl inUrl, UWorld inWorld)
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{
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// TODO: World.SpawnActor
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return new AGameModeBase();
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}
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}
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