Update README
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name: Build
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on: [push]
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on:
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push:
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paths:
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- ./src/Prospect.Agent/**
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- ./src/Prospect.Launcher/**
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env:
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PROJ_AGENT: ./src/Prospect.Agent/Prospect.Agent.vcxproj
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# Prospect
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[](https://github.com/AeonLucid/Prospect/actions)
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Also known as "The Cycle: Frontier".
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This repository is just something I work on when bored, do not expect much at this stage.
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- [ ] CloudScript
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- [ ] ?
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## Development setup
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## API Development setup
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### 1. Download the game
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This gives you the [exact copy](https://steamdb.info/depot/1600361/history/?changeid=M:8099885118311987420) that is used for this repository.
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### 2. Modify your hosts file
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### 2. Download the latest launcher
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Open `C:\Windows\System32\drivers\etc\hosts` with notepad as an Administrator.
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Navigate to the [latest successful](https://github.com/AeonLucid/Prospect/actions) build. Extract the launcher files to a directory.
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Add the following line to the bottom of the file and save it.
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Run the launcher with the first argument being the path of step 1.
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```
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127.0.0.1 A22AB.localhost
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./Prospect.Launcher.exe "E:\Depots\depots\1600361\7573497"
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```
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### 3. Clone the repository
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### 4. Open the solution
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Open the `src/Prospect.sln` in either Rider or Visual Studio.
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### 5. Run the launcher
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The game needs to be modified so that it connects our own servers. With the current implementation it will connect to `https://A22AB.localhost`. The `.localhost` part may not exceed `15` characters.
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Run the `Prospect.Launcher` project with the first argument being the path of the game.
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```
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./Prospect.Launcher.exe "E:\Depots\depots\1600361\7573497"
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```
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> The Cycle uses https://playfab.com/ for their multiplayer service. By default it connects to `titleId.playfabapi.com`, the `.playfabapi.com` part is hardcoded and the `titleId` can be set with `PF_TITLEID`. Known `titleId` values are `A22AB` (The Cycle Playtest) and `2EA46` (Fallback, hardcoded).
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