diff --git a/src/Prospect.Unreal/Net/Packets/Header/FNetPacketNotify.cs b/src/Prospect.Unreal/Net/Packets/Header/FNetPacketNotify.cs index 530094d..6e66789 100644 --- a/src/Prospect.Unreal/Net/Packets/Header/FNetPacketNotify.cs +++ b/src/Prospect.Unreal/Net/Packets/Header/FNetPacketNotify.cs @@ -129,19 +129,22 @@ public class FNetPacketNotify { if (!notificationData.Seq.Greater(_inSeq)) { + Logger.Information("[HS-SEQ] fail1 seq<=inSeq seq={Seq} inSeq={InSeq}", notificationData.Seq.Value, _inSeq.Value); return 0; } if (!notificationData.AckedSeq.GreaterEq(_outAckSeq)) { + Logger.Information("[HS-SEQ] fail2 ackedSeq