Add PlayFab Client endpoints
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using System;
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using System.Text.Json.Serialization;
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namespace Prospect.Server.Api.Models.Client.Data
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{
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public class FVirtualCurrencyRechargeTime
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{
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/// <summary>
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/// Maximum value to which the regenerating currency will automatically increment. Note that it can exceed this value
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/// through use of the AddUserVirtualCurrency API call. However, it will not regenerate automatically until it has fallen
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/// below this value.
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/// </summary>
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[JsonPropertyName("RechargeMax")]
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public int RechargeMax { get; set; }
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/// <summary>
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/// Server timestamp in UTC indicating the next time the virtual currency will be incremented.
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/// </summary>
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[JsonPropertyName("RechargeTime")]
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public DateTime RechargeTime { get; set; }
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/// <summary>
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/// Time remaining (in seconds) before the next recharge increment of the virtual currency.
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/// </summary>
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[JsonPropertyName("SecondsToRecharge")]
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public int SecondsToRecharge { get; set; }
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}
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}
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