Add nullable support
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@@ -11,7 +11,7 @@ public class FGetPlayerCombinedInfoResultPayload
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/// </summary>
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[JsonPropertyName("CharacterInventories")]
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[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingDefault)]
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public List<object> CharacterInventories { get; set; }
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public List<object>? CharacterInventories { get; set; }
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// TArray<FCharacterResult> CharacterList;
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@@ -21,7 +21,7 @@ public class FGetPlayerCombinedInfoResultPayload
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/// </summary>
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[JsonPropertyName("PlayerProfile")]
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[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingDefault)]
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public FPlayerProfileModel PlayerProfile { get; set; }
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public FPlayerProfileModel? PlayerProfile { get; set; }
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// TArray<FStatisticValue> PlayerStatistics;
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@@ -41,7 +41,7 @@ public class FGetPlayerCombinedInfoResultPayload
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/// </summary>
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[JsonPropertyName("UserInventory")]
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[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingDefault)]
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public List<object> UserInventory { get; set; }
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public List<object>? UserInventory { get; set; }
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// TMap<FString, FUserDataRecord> UserReadOnlyData;
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