Push API changes
* Fix item repair cost formula * Add "RequestUpdateAvailableFreeLoadout" function (WIP) * Fix item sell formula * Fix item stack split on sell * Fix contract progression counting for objectives other than owned items * Refactor balance into a proper struct * Separate and update Season 2 and Season 3 data
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@@ -6,6 +6,7 @@ using Microsoft.Extensions.Options;
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using Prospect.Server.Api.Config;
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using Prospect.Server.Api.Models.Client;
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using Prospect.Server.Api.Models.Client.Data;
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using Prospect.Server.Api.Models.Data;
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using Prospect.Server.Api.Services.Auth;
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using Prospect.Server.Api.Services.Auth.Extensions;
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using Prospect.Server.Api.Services.Auth.User;
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@@ -296,7 +297,7 @@ public class ClientController : Controller
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Data = new FGetUserInventoryResult
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{
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Inventory = items,
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VirtualCurrency = JsonSerializer.Deserialize<Dictionary<string, int>>(userData["Balance"].Value),
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VirtualCurrency = JsonSerializer.Deserialize<PlayerBalance>(userData["Balance"].Value),
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VirtualCurrencyRechargeTimes = new Dictionary<string, FVirtualCurrencyRechargeTime>()
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}
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});
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