debug(dtls): log en tête d'Incoming (état de la garde active/transport/failed)
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Build Game Server / build (push) Successful in 22s
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@@ -88,14 +88,16 @@ public sealed class DTLSHandlerComponent : HandlerComponent
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public override void Incoming(FBitReader packet)
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public override void Incoming(FBitReader packet)
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{
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{
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Logger.Information("[DTLS] Incoming CALLED active={A} transportNull={T} failed={F} established={E} bitsLeft={B}",
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IsActive(), _transport == null, _failed, _established, packet.GetBitsLeft());
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if (!IsActive() || _transport == null || _failed)
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if (!IsActive() || _transport == null || _failed)
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{
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{
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return; // passthrough (connexion non chiffrée)
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return; // passthrough (connexion non chiffrée)
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}
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}
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var record = ReadAlignedBytes(packet);
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var record = ReadAlignedBytes(packet);
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Logger.Information("[DTLS] Incoming active={A} established={E} failed={F} nbytes={N} head={H}",
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Logger.Information("[DTLS] Incoming nbytes={N} head={H}", record.Length,
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IsActive(), _established, _failed, record.Length,
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Convert.ToHexString(record.AsSpan(0, Math.Min(record.Length, 12))));
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Convert.ToHexString(record.AsSpan(0, Math.Min(record.Length, 12))));
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if (record.Length == 0)
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if (record.Length == 0)
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{
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{
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