Started on UE4 server, semi working handshake
This commit is contained in:
@@ -0,0 +1,517 @@
|
||||
using System.Buffers.Binary;
|
||||
using System.Collections;
|
||||
using System.Net;
|
||||
using System.Security.Cryptography;
|
||||
using Prospect.Unreal.Core;
|
||||
using Prospect.Unreal.Serialization;
|
||||
using Serilog;
|
||||
|
||||
namespace Prospect.Unreal.Net;
|
||||
|
||||
public class StatelessConnectHandlerComponent : HandlerComponent
|
||||
{
|
||||
private static readonly ILogger Logger = Log.ForContext<StatelessConnectHandlerComponent>();
|
||||
|
||||
private const int SecretByteSize = 64;
|
||||
private const int SecretCount = 2;
|
||||
private const int CookieByteSize = 20;
|
||||
|
||||
private const int HandshakePacketSizeBits = 227;
|
||||
private const int RestartHandshakePacketSizeBits = 2;
|
||||
private const int RestartResponseSizeBits = 387;
|
||||
|
||||
private const float SecretUpdateTime = 15.0f;
|
||||
private const float SecretUpdateTimeVariance = 5.0f;
|
||||
|
||||
private const float MaxCookieLifetime = ((SecretUpdateTime + SecretUpdateTimeVariance) * SecretCount);
|
||||
private const float MinCookieLifetime = SecretUpdateTime;
|
||||
|
||||
private UNetDriver? _driver;
|
||||
|
||||
/// <summary>
|
||||
/// The serverside-only 'secret' value, used to help with generating cookies.
|
||||
/// </summary>
|
||||
private byte[][] _handshakeSecret;
|
||||
|
||||
/// <summary>
|
||||
/// Which of the two secret values above is active (values are changed frequently, to limit replay attacks)
|
||||
/// </summary>
|
||||
private byte _activeSecret;
|
||||
|
||||
/// <summary>
|
||||
/// The time of the last secret value update
|
||||
/// </summary>
|
||||
private double _lastSecretUpdateTimestamp;
|
||||
|
||||
/// <summary>
|
||||
/// The last address to successfully complete the handshake challenge
|
||||
/// </summary>
|
||||
private IPEndPoint? _lastChallengeSuccessAddress;
|
||||
|
||||
/// <summary>
|
||||
/// The initial server sequence value, from the last successful handshake
|
||||
/// </summary>
|
||||
private int _lastServerSequence;
|
||||
|
||||
/// <summary>
|
||||
/// The initial client sequence value, from the last successful handshake
|
||||
/// </summary>
|
||||
private int _lastClientSequence;
|
||||
|
||||
/// <summary>
|
||||
/// Client: Whether or not we are in the middle of a restarted handshake.
|
||||
/// Server: Whether or not the last handshake was a restarted handshake.
|
||||
/// </summary>
|
||||
private bool _bRestartedHandshake;
|
||||
|
||||
/// <summary>
|
||||
/// The cookie which completed the connection handshake.
|
||||
/// </summary>
|
||||
private byte[] _authorisedCookie;
|
||||
|
||||
/// <summary>
|
||||
/// The magic header which is prepended to all packets
|
||||
/// </summary>
|
||||
private BitArray _magicHeader;
|
||||
|
||||
public StatelessConnectHandlerComponent(PacketHandler handler) : base(handler, nameof(StatelessConnectHandlerComponent))
|
||||
{
|
||||
_handshakeSecret = new byte[2][];
|
||||
_activeSecret = byte.MaxValue;
|
||||
_lastChallengeSuccessAddress = null;
|
||||
_lastServerSequence = 0;
|
||||
_lastClientSequence = 0;
|
||||
_bRestartedHandshake = false;
|
||||
_authorisedCookie = new byte[CookieByteSize];
|
||||
_magicHeader = new BitArray(0);
|
||||
}
|
||||
|
||||
public void GetChallengeSequences(out int serverSequence, out int clientSequence)
|
||||
{
|
||||
serverSequence = _lastServerSequence;
|
||||
clientSequence = _lastClientSequence;
|
||||
}
|
||||
|
||||
public void ResetChallengeData()
|
||||
{
|
||||
_lastChallengeSuccessAddress = null;
|
||||
_bRestartedHandshake = false;
|
||||
_lastServerSequence = 0;
|
||||
_lastClientSequence = 0;
|
||||
|
||||
for (var i = 0; i < _authorisedCookie.Length; i++)
|
||||
{
|
||||
_authorisedCookie[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetDriver(UNetDriver driver)
|
||||
{
|
||||
_driver = driver;
|
||||
|
||||
if (Handler.Mode == HandlerMode.Server)
|
||||
{
|
||||
var statelessComponent = _driver.StatelessConnectComponent;
|
||||
if (statelessComponent != null)
|
||||
{
|
||||
if (statelessComponent == this)
|
||||
{
|
||||
UpdateSecret();
|
||||
}
|
||||
else
|
||||
{
|
||||
InitFromConnectionless(statelessComponent);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
Logger.Debug("Initializing");
|
||||
|
||||
if (Handler.Mode == HandlerMode.Server)
|
||||
{
|
||||
Initialized();
|
||||
}
|
||||
}
|
||||
|
||||
private void InitFromConnectionless(StatelessConnectHandlerComponent connectionlessHandler)
|
||||
{
|
||||
Logger.Debug("InitFromConnectionless");
|
||||
|
||||
// Store the cookie/address used for the handshake, to enable server ack-retries
|
||||
_lastChallengeSuccessAddress = connectionlessHandler._lastChallengeSuccessAddress;
|
||||
|
||||
Buffer.BlockCopy(connectionlessHandler._authorisedCookie, 0, _authorisedCookie, 0, _authorisedCookie.Length);
|
||||
}
|
||||
|
||||
public override void CountBytes(FArchive ar)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override void Incoming(FBitReader packet)
|
||||
{
|
||||
base.Incoming(packet);
|
||||
}
|
||||
|
||||
public override void Outgoing(FBitWriter packet, FOutPacketTraits traits)
|
||||
{
|
||||
base.Outgoing(packet, traits);
|
||||
}
|
||||
|
||||
public override void IncomingConnectionless(FIncomingPacketRef packetRef)
|
||||
{
|
||||
var packet = packetRef.Packet;
|
||||
var address = packetRef.Address;
|
||||
|
||||
if (_magicHeader.Length > 0)
|
||||
{
|
||||
// Skip magic header.
|
||||
packet.Pos += _magicHeader.Length;
|
||||
}
|
||||
|
||||
var bHandshakePacket = packet.ReadBit() && !packet.IsError();
|
||||
|
||||
_lastChallengeSuccessAddress = null;
|
||||
|
||||
if (bHandshakePacket)
|
||||
{
|
||||
var bRestartHandshake = false;
|
||||
var secretId = (byte) 0;
|
||||
var timestamp = 1.0d;
|
||||
var cookie = new byte[CookieByteSize];
|
||||
var origCookie = new byte[CookieByteSize];
|
||||
|
||||
bHandshakePacket = ParseHandshakePacket(packet, ref bRestartHandshake, ref secretId, ref timestamp, cookie, origCookie);
|
||||
|
||||
if (bHandshakePacket)
|
||||
{
|
||||
if (Handler.Mode == HandlerMode.Server)
|
||||
{
|
||||
var bInitialConnect = timestamp == 0.0;
|
||||
if (bInitialConnect)
|
||||
{
|
||||
SendConnectChallenge(address);
|
||||
}
|
||||
else if (_driver != null)
|
||||
{
|
||||
var bChallengeSuccess = false;
|
||||
var cookieDelta = _driver.GetElapsedTime() - timestamp;
|
||||
var secretDelta = timestamp - _lastSecretUpdateTimestamp;
|
||||
var bValidCookieLifetime = cookieDelta >= 0.0 && (MaxCookieLifetime - cookieDelta) > 0.0;
|
||||
var bValidSecretIdTimestamp = (secretId == _activeSecret) ? (secretDelta >= 0.0) : (secretDelta <= 0.0);
|
||||
|
||||
if (bValidCookieLifetime && bValidSecretIdTimestamp)
|
||||
{
|
||||
// Regenerate the cookie from the packet info, and see if the received cookie matches the regenerated one
|
||||
var regenCookie = new byte[CookieByteSize];
|
||||
|
||||
GenerateCookie(address, secretId, timestamp, regenCookie);
|
||||
|
||||
bChallengeSuccess = cookie.SequenceEqual(regenCookie);
|
||||
|
||||
if (bChallengeSuccess)
|
||||
{
|
||||
if (bRestartHandshake)
|
||||
{
|
||||
Buffer.BlockCopy(origCookie, 0, _authorisedCookie, 0, _authorisedCookie.Length);
|
||||
}
|
||||
else
|
||||
{
|
||||
var curSequence = BinaryPrimitives.ReadInt16LittleEndian(cookie);
|
||||
|
||||
_lastServerSequence = curSequence & (UNetConnection.MaxPacketId - 1);
|
||||
_lastClientSequence = (curSequence + 1) & (UNetConnection.MaxPacketId - 1);
|
||||
|
||||
Buffer.BlockCopy(cookie, 0, _authorisedCookie, 0, _authorisedCookie.Length);
|
||||
}
|
||||
|
||||
_bRestartedHandshake = bRestartHandshake;
|
||||
_lastChallengeSuccessAddress = address;
|
||||
|
||||
// Now ack the challenge response - the cookie is stored in AuthorisedCookie, to enable retries
|
||||
SendChallengeAck(address, _authorisedCookie);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
packet.SetError();
|
||||
|
||||
Logger.Error("Error reading handshake packet");
|
||||
}
|
||||
}
|
||||
else if (packet.IsError())
|
||||
{
|
||||
Logger.Error("Error reading handshake bit from packet");
|
||||
}
|
||||
// Late packets from recently disconnected clients may incorrectly trigger this code path, so detect and exclude those packets
|
||||
else if (!packet.IsError() && !packetRef.Traits.FromRecentlyDisconnected)
|
||||
{
|
||||
// The packet was fine but not a handshake packet - an existing client might suddenly be communicating on a different address.
|
||||
// If we get them to resend their cookie, we can update the connection's info with their new address.
|
||||
SendRestartHandshakeRequest(address);
|
||||
}
|
||||
}
|
||||
|
||||
private bool ParseHandshakePacket(
|
||||
FBitReader packet,
|
||||
ref bool bOutRestartHandshake,
|
||||
ref byte outSecretId,
|
||||
ref double outTimestamp, byte[] outCookie, byte[] outOrigCookie)
|
||||
{
|
||||
var bValidPacket = false;
|
||||
var bitsLeft = packet.GetBitsLeft();
|
||||
var bHandshakePacketSize = bitsLeft == (HandshakePacketSizeBits - 1);
|
||||
var bRestartResponsePacketSize = bitsLeft == (RestartHandshakePacketSizeBits - 1);
|
||||
|
||||
if (bHandshakePacketSize || bRestartResponsePacketSize)
|
||||
{
|
||||
bOutRestartHandshake = packet.ReadBit();
|
||||
outSecretId = (byte)(packet.ReadBit() ? 1 : 0);
|
||||
outTimestamp = packet.ReadDouble();
|
||||
packet.Serialize(outCookie, CookieByteSize);
|
||||
|
||||
if (bRestartResponsePacketSize)
|
||||
{
|
||||
packet.Serialize(outOrigCookie, CookieByteSize);
|
||||
}
|
||||
|
||||
bValidPacket = !packet.IsError();
|
||||
}
|
||||
else if (bitsLeft == (RestartHandshakePacketSizeBits - 1))
|
||||
{
|
||||
bOutRestartHandshake = packet.ReadBit();
|
||||
bValidPacket = !packet.IsError() && bOutRestartHandshake && Handler.Mode == HandlerMode.Client;
|
||||
}
|
||||
|
||||
return bValidPacket;
|
||||
}
|
||||
|
||||
private void GenerateCookie(IPEndPoint clientAddress, byte secretId, double timestamp, Span<byte> outCookie)
|
||||
{
|
||||
using var writer = new FBitWriter(64 * 8);
|
||||
|
||||
writer.WriteDouble(timestamp);
|
||||
writer.WriteString(clientAddress.ToString());
|
||||
|
||||
HMACSHA1.HashData(_handshakeSecret[secretId], writer.GetData().AsSpan((int)writer.GetNumBytes()), outCookie);
|
||||
}
|
||||
|
||||
private void SendConnectChallenge(IPEndPoint address)
|
||||
{
|
||||
if (_driver == null)
|
||||
{
|
||||
Logger.Warning("Tried to send connect challenge without driver");
|
||||
return;
|
||||
}
|
||||
|
||||
using var challengePacket = new FBitWriter(GetAdjustedSizeBits(HandshakePacketSizeBits) + 1);
|
||||
var bHandshakePacket = (byte)1;
|
||||
var bRestartHandshake = (byte)0;
|
||||
var timestamp = _driver.GetElapsedTime();
|
||||
var cookie = new byte[CookieByteSize];
|
||||
|
||||
GenerateCookie(address, _activeSecret, timestamp, cookie);
|
||||
|
||||
if (_magicHeader.Length > 0)
|
||||
{
|
||||
challengePacket.SerializeBits(_magicHeader, _magicHeader.Count);
|
||||
}
|
||||
|
||||
challengePacket.WriteBit(bHandshakePacket);
|
||||
challengePacket.WriteBit(bRestartHandshake);
|
||||
challengePacket.WriteBit(_activeSecret);
|
||||
challengePacket.WriteDouble(timestamp);
|
||||
challengePacket.Serialize(cookie, cookie.Length);
|
||||
|
||||
Logger.Verbose("SendConnectChallenge. Timestamp: {Timestamp}, Cookie: {Cookie}", timestamp, cookie);
|
||||
|
||||
CapHandshakePacket(challengePacket);
|
||||
|
||||
var connectionlessHandler = _driver.ConnectionlessHandler;
|
||||
|
||||
connectionlessHandler?.SetRawSend(true);
|
||||
|
||||
if (_driver.IsNetResourceValid())
|
||||
{
|
||||
_driver.LowLevelSend(address, challengePacket.GetData(), (int)challengePacket.GetNumBits(), new FOutPacketTraits());
|
||||
}
|
||||
|
||||
connectionlessHandler?.SetRawSend(false);
|
||||
}
|
||||
|
||||
private void SendChallengeAck(IPEndPoint address, byte[] inCookie)
|
||||
{
|
||||
if (_driver == null)
|
||||
{
|
||||
Logger.Warning("Tried to send challenge ack without driver");
|
||||
return;
|
||||
}
|
||||
|
||||
using var ackPacket = new FBitWriter(GetAdjustedSizeBits(HandshakePacketSizeBits) + 1);
|
||||
var bHandshakePacket = (byte)1;
|
||||
var bRestartHandshake = (byte)0;
|
||||
var timestamp = -1.0d;
|
||||
|
||||
if (_magicHeader.Length > 0)
|
||||
{
|
||||
ackPacket.SerializeBits(_magicHeader, _magicHeader.Count);
|
||||
}
|
||||
|
||||
ackPacket.WriteBit(bHandshakePacket);
|
||||
ackPacket.WriteBit(bRestartHandshake);
|
||||
ackPacket.WriteBit(bHandshakePacket);
|
||||
ackPacket.WriteDouble(timestamp);
|
||||
ackPacket.Serialize(inCookie, CookieByteSize);
|
||||
|
||||
Logger.Verbose("SendChallengeAck. InCookie: {Cookie}", inCookie);
|
||||
|
||||
CapHandshakePacket(ackPacket);
|
||||
|
||||
var connectionlessHandler = _driver.ConnectionlessHandler;
|
||||
|
||||
connectionlessHandler?.SetRawSend(true);
|
||||
|
||||
if (_driver.IsNetResourceValid())
|
||||
{
|
||||
_driver.LowLevelSend(address, ackPacket.GetData(), (int)ackPacket.GetNumBits(), new FOutPacketTraits());
|
||||
}
|
||||
|
||||
connectionlessHandler?.SetRawSend(false);
|
||||
}
|
||||
|
||||
private void SendRestartHandshakeRequest(IPEndPoint address)
|
||||
{
|
||||
if (_driver == null)
|
||||
{
|
||||
Logger.Warning("Tried to send restart handshake without driver");
|
||||
return;
|
||||
}
|
||||
|
||||
using var restartPacket = new FBitWriter(GetAdjustedSizeBits(RestartHandshakePacketSizeBits) + 1);
|
||||
var bHandshakePacket = (byte)1;
|
||||
var bRestartHandshake = (byte)1;
|
||||
|
||||
if (_magicHeader.Length > 0)
|
||||
{
|
||||
restartPacket.SerializeBits(_magicHeader, _magicHeader.Count);
|
||||
}
|
||||
|
||||
restartPacket.WriteBit(bHandshakePacket);
|
||||
restartPacket.WriteBit(bRestartHandshake);
|
||||
|
||||
CapHandshakePacket(restartPacket);
|
||||
|
||||
var connectionlessHandler = _driver.ConnectionlessHandler;
|
||||
|
||||
connectionlessHandler?.SetRawSend(true);
|
||||
|
||||
if (_driver.IsNetResourceValid())
|
||||
{
|
||||
_driver.LowLevelSend(address, restartPacket.GetData(), (int)restartPacket.GetNumBits(), new FOutPacketTraits());
|
||||
}
|
||||
|
||||
connectionlessHandler?.SetRawSend(false);
|
||||
}
|
||||
|
||||
public override bool CanReadUnaligned()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
private void CapHandshakePacket(FBitWriter handshakePacket)
|
||||
{
|
||||
var numBits = handshakePacket.GetNumBits() - GetAdjustedSizeBits(0);
|
||||
|
||||
if (numBits != HandshakePacketSizeBits &&
|
||||
numBits != RestartHandshakePacketSizeBits &&
|
||||
numBits != RestartResponseSizeBits)
|
||||
{
|
||||
Logger.Warning("Invalid handshake packet size bits");
|
||||
}
|
||||
|
||||
// Termination bit.
|
||||
handshakePacket.WriteBit(1);
|
||||
}
|
||||
|
||||
public override bool IsValid()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
private int GetAdjustedSizeBits(int inSizeBits)
|
||||
{
|
||||
return _magicHeader.Length + inSizeBits;
|
||||
}
|
||||
|
||||
public bool HasPassedChallenge(IPEndPoint address, out bool bOutRestartedHandshake)
|
||||
{
|
||||
bOutRestartedHandshake = _bRestartedHandshake;
|
||||
|
||||
return _lastChallengeSuccessAddress != null &&
|
||||
_lastChallengeSuccessAddress.Equals(address);
|
||||
}
|
||||
|
||||
public void UpdateSecret()
|
||||
{
|
||||
_lastSecretUpdateTimestamp = _driver?.GetElapsedTime() ?? 0.0;
|
||||
|
||||
if (_activeSecret == byte.MaxValue)
|
||||
{
|
||||
_handshakeSecret[0] = new byte[SecretByteSize];
|
||||
_handshakeSecret[1] = new byte[SecretByteSize];
|
||||
|
||||
// Randomize other secret.
|
||||
var arr = _handshakeSecret[1];
|
||||
|
||||
for (var i = 0; i < SecretByteSize; i++)
|
||||
{
|
||||
arr[i] = (byte)(Random.Shared.Next() % 255);
|
||||
}
|
||||
|
||||
_activeSecret = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
_activeSecret = (byte)(_activeSecret == 1 ? 0 : 1);
|
||||
}
|
||||
|
||||
// Randomize current secret.
|
||||
var curArray = _handshakeSecret[_activeSecret];
|
||||
|
||||
for (var i = 0; i < SecretByteSize; i++)
|
||||
{
|
||||
curArray[i] = (byte)(Random.Shared.Next() % 255);
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetReservedPacketBits()
|
||||
{
|
||||
return _magicHeader.Length + 1;
|
||||
}
|
||||
|
||||
public override void Tick(float deltaTime)
|
||||
{
|
||||
if (Handler.Mode == HandlerMode.Client)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
else
|
||||
{
|
||||
var bConnectionlessHandler = _driver != null && _driver.StatelessConnectComponent == this;
|
||||
if (bConnectionlessHandler)
|
||||
{
|
||||
var curVariance = FMath.FRandRange(0, SecretUpdateTimeVariance);
|
||||
if (((_driver!.GetElapsedTime() - _lastSecretUpdateTimestamp) - (SecretUpdateTime + curVariance)) > 0.0)
|
||||
{
|
||||
UpdateSecret();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user