Started serializing bunches
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@@ -1,6 +1,6 @@
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namespace Prospect.Unreal.Core;
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public enum EEngineNetworkVersionHistory
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public enum EEngineNetworkVersionHistory : uint
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{
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HISTORY_INITIAL = 1,
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HISTORY_REPLAY_BACKWARDS_COMPAT = 2, // Bump version to get rid of older replays before backwards compat was turned on officially
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