Actor progress
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@@ -1,9 +1,12 @@
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using Prospect.Unreal.Core;
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using Prospect.Unreal.Runtime;
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namespace Prospect.Unreal.Net.Actors;
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public class AActor
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{
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private bool bActorInitialized;
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/// <summary>
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/// Sets the value of Role without causing other side effects to this instance.
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/// </summary>
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@@ -32,4 +35,14 @@ public class AActor
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// TODO: Implement
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throw new NotImplementedException();
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}
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public UWorld GetWorld()
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{
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// if ()
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}
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public bool IsActorInitialized()
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{
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return bActorInitialized;
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}
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}
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