Commit Graph
13 Commits
Author SHA1 Message Date
neckfireandClaude Opus 4.8 ba9976c5b6 gameserver: skip encryption on Hello (try plaintext challenge)
Build Game Server / build (push) Successful in 19s
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-14 20:54:01 +02:00
neckfireandClaude Opus 4.8 9749828af8 feat(game-server): scaffold dedicated server toward player join
Build Game Server / build (push) Successful in 17s
R&D branch for an authoritative Unreal game server (Prospect.Unreal).
The connection handshake already reaches PlayerController spawn; this
commit pushes it toward real players joining:

- Program.cs: target the Cycle station map + game mode (configurable via
  PROSPECT_MAP/GAMEMODE/PORT), proper host loop, and initialise a
  GameSession so NMT_Join -> Login no longer fails ("GameSession is null").
- UWorld.WelcomePlayer: send the world's real map/game mode to the client
  instead of the UE ThirdPerson template.
- Dockerfile.gameserver + .gitea/workflows/game-server.yml: build/push a
  separate image (the-cycle-game) on the game-server branch, ntfy notify.
- GAMESERVER.md: honest state + roadmap (player spawn + movement
  replication need live client testing; AI/loot intentionally deferred).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-14 18:30:09 +02:00
AeonLucid 16ab2aeb48 SpawnActor stuff 2022-01-18 03:13:56 +01:00
AeonLucid 458bae0523 More actor and UObject progress 2022-01-17 23:02:10 +01:00
AeonLucid fe97b7a145 Actor progress 2022-01-16 23:05:53 +01:00
shalzuthandGitHub f3b7efca45 client hello (#1) 2022-01-16 22:55:42 +01:00
AeonLucid 14ce748c5c Added more ticking functions 2022-01-15 04:34:25 +01:00
AeonLucid 6cd03d9ff7 Started on spawning a player actor 2022-01-13 02:00:36 +01:00
AeonLucid a7399a1960 Deserialize FUniqueNetIdRepl 2022-01-13 01:37:30 +01:00
AeonLucid 7c6353c475 Handle NMT Login packet 2022-01-13 01:04:54 +01:00
AeonLucid 65a28b32ef Implement handshake Hello NetControlMessage, recv and send 2022-01-12 07:26:25 +01:00
AeonLucid 0a27bdd3c0 Further parse bunches till their channel receives them 2022-01-10 20:20:02 +01:00
AeonLucid 49e6e0f6f8 Added UWorld 2022-01-09 21:21:18 +01:00