Boutiques : GetStoreItems (vendeurs + Aurum) + fix vanities possédées #2
@@ -210,6 +210,53 @@ public class ClientController : Controller
|
||||
_logger.LogWarning(e, "Failed to build store items for store {StoreId}", storeId);
|
||||
}
|
||||
|
||||
// Cosmetic / premium stores are backed by the Vanities title data (not Blueprints):
|
||||
// each vanity carries its price in StoreData.Amount, paid in Aurum. AurumShop lists
|
||||
// the whole priced catalogue; the daily/weekly rotations (ids from RequestStore
|
||||
// RotationData) show a deterministic slice so they change over time but stay stable
|
||||
// within a period.
|
||||
var isAurumShop = storeId == "AurumShop";
|
||||
var isDailyShop = storeId.StartsWith("DailyShop_");
|
||||
var isWeeklyShop = storeId.StartsWith("WeeklyShop_");
|
||||
if (store.Count == 0 && (isAurumShop || isDailyShop || isWeeklyShop))
|
||||
{
|
||||
try
|
||||
{
|
||||
var vanityData = _titleDataService.Find(new List<string> { "Vanities" });
|
||||
var vanities = JsonSerializer.Deserialize<List<TitleDataVanityInfo>>(vanityData["Vanities"]);
|
||||
var priced = vanities?
|
||||
.Where(v => v.StoreData != null && v.StoreData.Amount > 0)
|
||||
.OrderBy(v => v.Name, StringComparer.Ordinal)
|
||||
.ToList() ?? new List<TitleDataVanityInfo>();
|
||||
|
||||
IEnumerable<TitleDataVanityInfo> selection = priced;
|
||||
if ((isDailyShop || isWeeklyShop) && priced.Count > 0)
|
||||
{
|
||||
var size = isWeeklyShop ? 12 : 6;
|
||||
int.TryParse(storeId[(storeId.IndexOf('_') + 1)..], out var rotation);
|
||||
var start = (int)(((long)rotation * size) % priced.Count);
|
||||
selection = Enumerable.Range(0, Math.Min(size, priced.Count))
|
||||
.Select(i => priced[(start + i) % priced.Count]);
|
||||
}
|
||||
|
||||
uint position = 0;
|
||||
foreach (var vanity in selection)
|
||||
{
|
||||
store.Add(new FStoreItem
|
||||
{
|
||||
ItemId = vanity.Name,
|
||||
VirtualCurrencyPrices = new Dictionary<string, uint> { ["AU"] = (uint)vanity.StoreData.Amount },
|
||||
RealCurrencyPrices = new Dictionary<string, uint>(),
|
||||
DisplayPosition = position++,
|
||||
});
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_logger.LogWarning(e, "Failed to build vanity store {StoreId}", storeId);
|
||||
}
|
||||
}
|
||||
|
||||
_logger.LogInformation("GetStoreItems '{StoreId}': {Count} item(s)", storeId, store.Count);
|
||||
return Ok(new ClientResponse<FGetStoreItemsResult>
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user