Files
the-cycle/src/Prospect.Server.Api/Models/Client/FGetUserDataRequest.cs
T

26 lines
1010 B
C#

using System.Text.Json.Serialization;
namespace Prospect.Server.Api.Models.Client;
public class FGetUserDataRequest
{
/// <summary>
/// [optional] The version that currently exists according to the caller. The call will return the data for all of the keys if the
/// version in the system is greater than this.
/// </summary>
[JsonPropertyName("IfChangedFromDataVersion")]
public List<uint> IfChangedFromDataVersion { get; set; }
/// <summary>
/// [optional] List of unique keys to load from.
/// </summary>
[JsonPropertyName("Keys")]
public List<string> Keys { get; set; }
/// <summary>
/// [optional] Unique PlayFab identifier of the user to load data for. Optional, defaults to yourself if not set. When specified to a
/// PlayFab id of another player, then this will only return public keys for that account.
/// </summary>
[JsonPropertyName("PlayFabId")]
public string PlayFabId { get; set; }
}