Files
the-cycle/src/Prospect.Server.Api/Services/CloudScript/Functions/UpdateRetentionBonus.cs
T
2025-02-24 01:06:32 +02:00

103 lines
4.1 KiB
C#

using System.Text.Json;
using Prospect.Server.Api.Services.Auth.Extensions;
using Prospect.Server.Api.Services.CloudScript.Models;
using Prospect.Server.Api.Services.CloudScript.Models.Data;
using Prospect.Server.Api.Services.UserData;
namespace Prospect.Server.Api.Services.CloudScript.Functions;
[CloudScriptFunction("UpdateRetentionBonus")]
public class UpdateRetentionBonus : ICloudScriptFunction<FYRetentionBonusRequest, FYRetentionBonusResult>
{
private readonly IHttpContextAccessor _httpContextAccessor;
private readonly UserDataService _userDataService;
private readonly TitleDataService _titleDataService;
public UpdateRetentionBonus(IHttpContextAccessor httpContextAccessor, UserDataService userDataService, TitleDataService titleDataService)
{
_httpContextAccessor = httpContextAccessor;
_userDataService = userDataService;
_titleDataService = titleDataService;
}
public async Task<FYRetentionBonusResult> ExecuteAsync(FYRetentionBonusRequest request)
{
var context = _httpContextAccessor.HttpContext;
if (context == null)
{
throw new CloudScriptException("CloudScript was not called within a http request");
}
var userId = context.User.FindAuthUserId();
var userData = await _userDataService.FindAsync(
userId, userId,
new List<string>{"RetentionBonus", "Inventory"}
);
var retentionBonus = JsonSerializer.Deserialize<FYRetentionProgress>(userData["RetentionBonus"].Value);
if (retentionBonus.ClaimedAll) {
return new FYRetentionBonusResult
{
UserId = userId,
Error = "",
PlayerData = retentionBonus,
};
}
var now = (int)DateTimeOffset.UtcNow.ToUnixTimeSeconds();
var nextClaimTime = retentionBonus.LastClaimTime.Seconds + 60 * 60 * 24 * 2;
if (now < nextClaimTime) {
return new FYRetentionBonusResult
{
UserId = userId,
Error = "",
PlayerData = retentionBonus,
};
}
var titleData = _titleDataService.Find(new List<string>{"Blueprints", "RetentionBonusData"});
var bonusData = JsonSerializer.Deserialize<Dictionary<string, TitleDataRetentionBonusInfo>>(titleData["RetentionBonusData"]);
retentionBonus.DaysClaimed++;
retentionBonus.LastClaimTime.Seconds = now;
retentionBonus.ClaimedAll = retentionBonus.DaysClaimed >= 14;
// TODO: Currently only CB2 bonuses are considered
var bonuses = bonusData["CB2"];
var inventory = JsonSerializer.Deserialize<List<FYCustomItemInfo>>(userData["Inventory"].Value);
var rewardItemID = bonuses.Rewards[retentionBonus.DaysClaimed - 1];
if (rewardItemID != "None") {
var blueprints = JsonSerializer.Deserialize<Dictionary<string, TitleDataBlueprintInfo>>(titleData["Blueprints"]);
var itemInfo = blueprints[rewardItemID];
inventory.Add(new FYCustomItemInfo{
ItemId = Guid.NewGuid().ToString(),
Amount = 1,
BaseItemId = rewardItemID,
Durability = itemInfo.DurabilityMax,
Insurance = "",
InsuranceOwnerPlayfabId = "",
ModData = new FYModItems { M = [] },
Origin = new FYItemOriginBackend { G = "", P = "", T = "" },
InsuredAttachmentId = "",
PrimaryVanityId = 0,
SecondaryVanityId = 0,
RolledPerks = [],
});
}
await _userDataService.UpdateAsync(
userId, userId,
new Dictionary<string, string>{
["RetentionBonus"] = JsonSerializer.Serialize(retentionBonus),
["Inventory"] = JsonSerializer.Serialize(inventory),
}
);
// TODO: This request does not update inventory items. Maybe a SignalR event must be sent?
return new FYRetentionBonusResult
{
UserId = userId,
Error = "",
PlayerData = retentionBonus,
};
}
}