Files
the-cycle/src/Prospect.Launcher/Program.cs
T

79 lines
2.4 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using Prospect.Launcher.Invoke;
using Prospect.Launcher.Invoke.Structs;
namespace Prospect.Launcher
{
internal static class Program
{
/// <summary>
/// Steam AppId.
/// </summary>
private const string AppId = "1600360";
/// <summary>
/// Executable name of the game.
/// </summary>
private const string FileName = "Prospect-Win64-Shipping.exe";
private static void Main(string[] args)
{
if (args.Length != 1)
{
Console.WriteLine("Usage: ./Prospect.Launcher <Game directory>");
return;
}
var gamePath = Path.Combine(args[0], "Prospect", "Binaries", "Win64");
var gameBinary = Path.Combine(gamePath, FileName);
var gameArgs = new List<string>();
// 2EA46 = Default
// A22AB = The Cycle Playtest
gameArgs.Add("-empty");
gameArgs.Add("-log");
gameArgs.Add("-windowed");
gameArgs.Add("-noeac");
gameArgs.Add("-nointro");
gameArgs.Add("-steam_auth");
gameArgs.Add("PF_TITLEID=A22AB");
// Ensure "steam_appid.txt" exists, to fix steam authentication.
var steamAppId = Path.Combine(gamePath, "steam_appid.txt");
if (!File.Exists(steamAppId))
{
File.WriteAllText(steamAppId, AppId);
}
// Spawn.
var startupInfo = new StartupInfo();
if (!Kernel32.CreateProcess(gameBinary, string.Join(' ', gameArgs), ProcessCreationFlags.CREATE_SUSPENDED, ref startupInfo, out var processInfo))
{
Console.WriteLine("Failed to spawn game.");
return;
}
Console.WriteLine("Spawned.");
// Inject DLL.
var agentPath = Path.Combine(AppContext.BaseDirectory, "Libs", "Prospect.Agent.dll");
if (!Inject.Library(processInfo.dwProcessId, agentPath))
{
Console.WriteLine("Failed to inject library.");
return;
}
Console.WriteLine("Injected.");
// Resume.
Kernel32.ResumeThread(processInfo.hThread);
Console.WriteLine("Resumed.");
}
}
}