Files
the-cycle/src/Prospect.Server.Api/Controllers/ClientController.cs
T

245 lines
9.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Options;
using Prospect.Server.Api.Config;
using Prospect.Server.Api.Models.Client;
using Prospect.Server.Api.Models.Client.Data;
using Prospect.Server.Api.Services.Auth;
using Prospect.Server.Api.Services.Auth.Extensions;
using Prospect.Server.Api.Services.Auth.User;
using Prospect.Server.Api.Services.Database;
using Prospect.Server.Api.Services.Database.Models;
using Prospect.Server.Api.Services.UserData;
using Prospect.Server.Steam;
namespace Prospect.Server.Api.Controllers
{
[ApiController]
[Route("Client")]
[Authorize(AuthenticationSchemes = UserAuthenticationOptions.DefaultScheme)]
public class ClientController : Controller
{
private readonly PlayFabSettings _settings;
private readonly AuthTokenService _authTokenService;
private readonly DbUserService _userService;
private readonly DbEntityService _entityService;
private readonly UserDataService _userDataService;
private readonly TitleDataService _titleDataService;
public ClientController(IOptions<PlayFabSettings> settings,
AuthTokenService authTokenService,
DbUserService userService,
DbEntityService entityService,
UserDataService userDataService,
TitleDataService titleDataService)
{
_settings = settings.Value;
_authTokenService = authTokenService;
_userService = userService;
_entityService = entityService;
_userDataService = userDataService;
_titleDataService = titleDataService;
}
[AllowAnonymous]
[HttpPost("LoginWithSteam")]
[Produces("application/json")]
public async Task<IActionResult> LoginWithSteam(ClientLoginWithSteamRequest request)
{
if (!string.IsNullOrEmpty(request.SteamTicket))
{
var ticket = AppTicket.Parse(request.SteamTicket);
if (ticket.IsValid && ticket.HasValidSignature)
{
var userSteamId = ticket.SteamId.ToString();
var user = await _userService.FindOrCreateAsync(PlayFabUserAuthType.Steam, userSteamId);
var entity = await _entityService.FindOrCreateAsync(user.Id);
var userTicket = _authTokenService.GenerateUser(entity);
var entityTicket = _authTokenService.GenerateEntity(entity);
await _userDataService.InitAsync(user.Id);
return Ok(new ClientResponse<FServerLoginResult>
{
Code = 200,
Status = "OK",
Data = new FServerLoginResult
{
EntityToken = new FEntityTokenResponse
{
Entity = new FEntityKey
{
Id = entity.Id,
Type = "title_player_account",
TypeString = "title_player_account"
},
EntityToken = entityTicket,
TokenExpiration = DateTime.UtcNow.AddDays(6), // TODO:
},
InfoResultPayload = new FGetPlayerCombinedInfoResultPayload
{
CharacterInventories = new List<object>(),
PlayerProfile = new FPlayerProfileModel
{
DisplayName = user.DisplayName,
PlayerId = user.Id,
PublisherId = _settings.PublisherId,
TitleId = _settings.TitleId
},
UserDataVersion = 0,
UserInventory = new List<object>(),
UserReadOnlyDataVersion = 0
},
LastLoginTime = DateTime.UtcNow, // TODO:
NewlyCreated = false, // TODO:
PlayFabId = user.Id,
SessionTicket = userTicket,
SettingsForUser = new FUserSettings
{
GatherDeviceInfo = true,
GatherFocusInfo = true,
NeedsAttribution = false,
},
TreatmentAssignment = new FTreatmentAssignment
{
Variables = new List<FVariable>(),
Variants = new List<string>()
}
}
});
}
}
return BadRequest(new ClientResponse
{
Code = 400,
Status = "BadRequest",
Error = "InvalidSteamTicket",
ErrorCode = 1010,
ErrorMessage = "Steam API AuthenticateUserTicket error response .."
});
}
[HttpPost("AddGenericID")]
[Produces("application/json")]
public IActionResult AddGenericId(FAddGenericIDRequest request)
{
return Ok(new ClientResponse
{
Code = 200,
Status = "OK"
});
}
[HttpPost("UpdateUserTitleDisplayName")]
[Produces("application/json")]
public IActionResult UpdateUserTitleDisplayName(FUpdateUserTitleDisplayNameRequest request)
{
return Ok(new ClientResponse<FUpdateUserTitleDisplayNameResult>
{
Code = 200,
Status = "OK",
Data = new FUpdateUserTitleDisplayNameResult
{
DisplayName = request.DisplayName
}
});
}
[HttpPost("GetUserData")]
[Produces("application/json")]
public async Task<IActionResult> GetUserData(FGetUserDataRequest request)
{
var userId = User.FindAuthUserId();
var userData = await _userDataService.FindAsync(userId, request.PlayFabId, request.Keys);
return Ok(new ClientResponse<FGetUserDataResult>
{
Code = 200,
Status = "OK",
Data = new FGetUserDataResult
{
Data = userData,
DataVersion = 0
}
});
}
[HttpPost("GetUserReadOnlyData")]
[Produces("application/json")]
public IActionResult GetUserReadOnlyData(FGetUserDataRequest request)
{
return Ok(new ClientResponse<FGetUserDataResult>
{
Code = 200,
Status = "OK",
Data = new FGetUserDataResult
{
Data = new Dictionary<string, FUserDataRecord>(),
DataVersion = 0
}
});
}
[HttpPost("GetUserInventory")]
[Produces("application/json")]
public IActionResult GetUserReadOnlyData(FGetUserInventoryRequest request)
{
return Ok(new ClientResponse<FGetUserInventoryResult>
{
Code = 200,
Status = "OK",
Data = new FGetUserInventoryResult
{
Inventory = new List<FItemInstance>
{
// new FItemInstance
// {
// ItemId = "Helmet_03",
// ItemInstanceId = "0102030405060708",
// ItemClass = "Helmet",
// PurchaseDate = DateTime.Now.AddDays(-1),
// CatalogVersion = "StaticItems",
// DisplayName = "Helmet",
// UnitPrice = 0,
// CustomData = new Dictionary<string, string>
// {
// ["insurance"] = "None",
// ["mods"] = "{\"m\":[]}",
// ["vanity_misc_data"] = "{\"v\":\"\",\"s\":\"\",\"l\":3,\"a\":1,\"d\":300}"
// }
// }
},
VirtualCurrency = new Dictionary<string, int>
{
["AE"] = 0,
["AS"] = 0,
["AU"] = 0,
["SC"] = 30000
},
VirtualCurrencyRechargeTimes = new Dictionary<string, FVirtualCurrencyRechargeTime>()
}
});
}
[HttpPost("GetTitleData")]
[Produces("application/json")]
public IActionResult GetTitleData(FGetTitleDataRequest request)
{
return Ok(new ClientResponse<FGetTitleDataResult>
{
Code = 200,
Status = "OK",
Data = new FGetTitleDataResult()
{
Data = _titleDataService.Find(request.Keys)
}
});
}
}
}