Files
the-cycle/src/Prospect.Server.Api/Services
neckfireandClaude Opus 4.8 71a2c8a1e9
Build & Deploy / build (push) Successful in 31s
feat(deploy): optional dedicated-server travel via GAMESERVER_ADDRESS
When GAMESERVER_ADDRESS ("host:port") is set, EnterMatchmaking returns
that server (SingleplayerStation=false) and EnterMatchmakingMatch's
deploy signal carries its address, so the client travels to the real
game server instead of the client-hosted station. Unset = unchanged
(normal preprod). Lets a 2nd preprod run the same :preprod image and
differ only by this env var (dedicated-server test bench).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-14 18:41:20 +02:00
..
2025-02-24 01:06:32 +02:00
2022-01-07 23:31:28 +01:00