Files
the-cycle/src/Prospect.Server.Api/Services/CloudScript/Functions/ActivateContract.cs
T
2025-03-31 01:39:22 +03:00

111 lines
4.6 KiB
C#

using System.Text.Json;
using System.Text.Json.Serialization;
using Prospect.Server.Api.Services.Auth.Extensions;
using Prospect.Server.Api.Services.CloudScript.Models.Data;
using Prospect.Server.Api.Services.UserData;
namespace Prospect.Server.Api.Services.CloudScript.Functions;
public class FYActivateContractRequest {
[JsonPropertyName("contractId")]
public string ContractID { get; set; }
}
public class FYActivateContractResult {
[JsonPropertyName("userId")]
public string UserID { get; set; }
[JsonPropertyName("error")]
public string Error { get; set; }
[JsonPropertyName("changedCurrencties")]
public object[] ChangedCurrencties { get; set; }
[JsonPropertyName("activatedContract")]
public FYActiveContractPlayerData ActivatedContract { get; set; }
[JsonPropertyName("status")]
public int Status { get; set; }
}
public class FYGetActiveContractsResult {
[JsonPropertyName("userId")]
public string UserID { get; set; }
[JsonPropertyName("error")]
public string Error { get; set; }
[JsonPropertyName("contracts")]
public List<FYActiveContractPlayerData> Contracts { get; set; }
}
[CloudScriptFunction("ActivateContract")]
public class ActivateContract : ICloudScriptFunction<FYActivateContractRequest, FYActivateContractResult>
{
private readonly IHttpContextAccessor _httpContextAccessor;
private readonly UserDataService _userDataService;
private readonly TitleDataService _titleDataService;
public ActivateContract(IHttpContextAccessor httpContextAccessor, UserDataService userDataService, TitleDataService titleDataService)
{
_httpContextAccessor = httpContextAccessor;
_userDataService = userDataService;
_titleDataService = titleDataService;
}
public async Task<FYActivateContractResult> ExecuteAsync(FYActivateContractRequest request)
{
var context = _httpContextAccessor.HttpContext;
if (context == null)
{
throw new CloudScriptException("CloudScript was not called within a http request");
}
var userId = context.User.FindAuthUserId();
var userData = await _userDataService.FindAsync(userId, userId, new List<string>{"ContractsActive", "ContractsOneTimeCompleted"});
var titleData = _titleDataService.Find(new List<string>{"Contracts"});
var contracts = JsonSerializer.Deserialize<Dictionary<string, TitleDataContractInfo>>(titleData["Contracts"]);
if (!contracts.TryGetValue(request.ContractID, out var contract)) {
return new FYActivateContractResult
{
UserID = userId,
Error = "Contract not found",
Status = 3 // EYActivateContractRequestStatus::FAILED_GETTING_STATIC_DATA
};
}
var contractsCompleted = JsonSerializer.Deserialize<FYGetCompletedContractsResult>(userData["ContractsOneTimeCompleted"].Value);
if (contractsCompleted.ContractsIDs.Contains(request.ContractID)) {
return new FYActivateContractResult
{
UserID = userId,
Error = "Contract is already completed",
Status = 1 // EYActivateContractRequestStatus::CONTRACT_OF_THIS_FACTION_IS_ALREADY_ACTIVE
};
}
// TODO: Contract unlock criteria
var progress = new int[contract.Objectives.Length];
// NOTE: Automatically set max progress for player kill objectives.
for (var i = 0; i < contract.Objectives.Length; i++) {
var objective = contract.Objectives[i];
if (objective.Type == EYContractObjectiveType.Kills && objective.KillConditions.KillTarget == EYKillTypeAction.Players) {
progress[i] = objective.MaxProgress;
}
}
var contractsActive = JsonSerializer.Deserialize<FYGetActiveContractsResult>(userData["ContractsActive"].Value);
var contractData = new FYActiveContractPlayerData {
ContractID = request.ContractID,
Progress = progress,
};
// TODO: Max number of active jobs
contractsActive.Contracts.Add(contractData);
await _userDataService.UpdateAsync(
userId, userId,
new Dictionary<string, string>{ ["ContractsActive"] = JsonSerializer.Serialize(contractsActive) }
);
return new FYActivateContractResult
{
UserID = userId,
Error = "",
ChangedCurrencties = [], // NOTE: There are no paid contracts in Frontier.
ActivatedContract = contractData,
Status = 14 // EYActivateContractRequestStatus::OK
};
}
}