103 lines
4.1 KiB
C#
103 lines
4.1 KiB
C#
using System.Text.Json;
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using Prospect.Server.Api.Services.Auth.Extensions;
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using Prospect.Server.Api.Services.CloudScript.Models;
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using Prospect.Server.Api.Services.CloudScript.Models.Data;
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using Prospect.Server.Api.Services.UserData;
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namespace Prospect.Server.Api.Services.CloudScript.Functions;
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[CloudScriptFunction("UpdateRetentionBonus")]
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public class UpdateRetentionBonus : ICloudScriptFunction<FYRetentionBonusRequest, FYRetentionBonusResult>
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{
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private readonly IHttpContextAccessor _httpContextAccessor;
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private readonly UserDataService _userDataService;
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private readonly TitleDataService _titleDataService;
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public UpdateRetentionBonus(IHttpContextAccessor httpContextAccessor, UserDataService userDataService, TitleDataService titleDataService)
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{
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_httpContextAccessor = httpContextAccessor;
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_userDataService = userDataService;
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_titleDataService = titleDataService;
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}
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public async Task<FYRetentionBonusResult> ExecuteAsync(FYRetentionBonusRequest request)
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{
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var context = _httpContextAccessor.HttpContext;
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if (context == null)
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{
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throw new CloudScriptException("CloudScript was not called within a http request");
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}
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var userId = context.User.FindAuthUserId();
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var userData = await _userDataService.FindAsync(
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userId, userId,
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new List<string>{"RetentionBonus", "Inventory"}
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);
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var retentionBonus = JsonSerializer.Deserialize<FYRetentionProgress>(userData["RetentionBonus"].Value);
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if (retentionBonus.ClaimedAll) {
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return new FYRetentionBonusResult
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{
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UserId = userId,
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Error = "",
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PlayerData = retentionBonus,
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};
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}
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var now = (int)DateTimeOffset.UtcNow.ToUnixTimeSeconds();
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var nextClaimTime = retentionBonus.LastClaimTime.Seconds + 60 * 60 * 24 * 2;
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if (now < nextClaimTime) {
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return new FYRetentionBonusResult
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{
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UserId = userId,
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Error = "",
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PlayerData = retentionBonus,
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};
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}
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var titleData = _titleDataService.Find(new List<string>{"Blueprints", "RetentionBonusData"});
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var bonusData = JsonSerializer.Deserialize<Dictionary<string, TitleDataRetentionBonusInfo>>(titleData["RetentionBonusData"]);
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retentionBonus.DaysClaimed++;
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retentionBonus.LastClaimTime.Seconds = now;
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retentionBonus.ClaimedAll = retentionBonus.DaysClaimed >= 14;
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// TODO: Currently only CB2 bonuses are considered
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var bonuses = bonusData["CB2"];
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var inventory = JsonSerializer.Deserialize<List<FYCustomItemInfo>>(userData["Inventory"].Value);
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var rewardItemID = bonuses.Rewards[retentionBonus.DaysClaimed - 1];
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if (rewardItemID != "None") {
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var blueprints = JsonSerializer.Deserialize<Dictionary<string, TitleDataBlueprintInfo>>(titleData["Blueprints"]);
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var itemInfo = blueprints[rewardItemID];
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inventory.Add(new FYCustomItemInfo{
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ItemId = Guid.NewGuid().ToString(),
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Amount = 1,
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BaseItemId = rewardItemID,
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Durability = itemInfo.DurabilityMax,
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Insurance = "",
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InsuranceOwnerPlayfabId = "",
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ModData = new FYModItems { M = [] },
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Origin = new FYItemOriginBackend { G = "", P = "", T = "" },
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InsuredAttachmentId = "",
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PrimaryVanityId = 0,
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SecondaryVanityId = 0,
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RolledPerks = [],
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});
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}
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await _userDataService.UpdateAsync(
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userId, userId,
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new Dictionary<string, string>{
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["RetentionBonus"] = JsonSerializer.Serialize(retentionBonus),
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["Inventory"] = JsonSerializer.Serialize(inventory),
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}
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);
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// TODO: This request does not update inventory items. Maybe a SignalR event must be sent?
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return new FYRetentionBonusResult
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{
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UserId = userId,
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Error = "",
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PlayerData = retentionBonus,
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};
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}
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} |