nfteam head neckfire
  • Joined on 2026-03-10
neckfire pushed to game-server at neckfire/the-cycle 2026-07-16 22:49:39 +00:00
c2a63c6fe1 feat(netcode): chiffrement AES-256-ECB conforme FAESHandlerComponent d'UE
neckfire pushed to game-server at neckfire/the-cycle 2026-07-16 22:17:08 +00:00
6b3a4057be docs(netcode): VERDICT — le client n'entame jamais son handshake DTLS (résolution de clé côté client), mur dur indépendant du serveur
neckfire pushed to game-server at neckfire/the-cycle 2026-07-16 22:13:54 +00:00
c6511dd046 feat(netcode): flux DTLS conforme UE — EncryptionAck seul + accept, Challenge différé
neckfire pushed to game-server at neckfire/the-cycle 2026-07-16 21:58:15 +00:00
cc392238f7 docs(netcode): findings AES-GCM — le client ferme systématiquement (plaintext bClose) après notre réponse au Hello ; pistes restantes
neckfire pushed to game-server at neckfire/the-cycle 2026-07-16 21:53:54 +00:00
9cb15ad9e2 fix(netcode): Incoming en sens inverse d'Outgoing (couche chiffrement externe retirée en premier)
neckfire pushed to game-server at neckfire/the-cycle 2026-07-16 21:47:00 +00:00
5c81fba79c feat(netcode): chiffrement AES-256-GCM keyé par la PSK (piste retenue)
neckfire pushed to game-server at neckfire/the-cycle 2026-07-16 21:38:11 +00:00
a3dc1e8543 docs(netcode): findings test live — client ferme après EncryptionAck (attend voie serveur chiffrée) + crash ConditionalCleanUp
neckfire pushed to game-server at neckfire/the-cycle 2026-07-16 21:33:34 +00:00
7e34c61b2a test(dtls): EncryptionAck sans activer DTLS — le client continue le login EN CLAIR après l'ack (observé live)
neckfire pushed to game-server at neckfire/the-cycle 2026-07-16 21:28:39 +00:00
e397541418 debug(dtls): log en tête d'Incoming (état de la garde active/transport/failed)
neckfire pushed to game-server at neckfire/the-cycle 2026-07-16 21:24:35 +00:00
3e47b0680c debug(dtls): logs Incoming/Outgoing (voir ce que reçoit le serveur après EncryptionAck)
neckfire pushed to game-server at neckfire/the-cycle 2026-07-16 21:07:44 +00:00
a21ac4d0e4 docs(netcode): mur DTLS franchi côté serveur + boucle d'itération live
neckfire pushed to game-server at neckfire/the-cycle 2026-07-16 21:06:15 +00:00
36122578a3 feat(netcode): serveur DTLS-PSK (côté serveur) — franchit le mur du chiffrement
neckfire pushed to main at neckfire/the-cycle 2026-07-16 09:45:46 +00:00
73178ed8c3 Merge pull request 'capture: catch-all logging for squad-invite RE (unrouted + social)' (#17) from preprod into main
3243b70555 game-server: catch-all request capture for squad-invite RE
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neckfire merged pull request neckfire/the-cycle#17 2026-07-16 09:45:44 +00:00
capture: catch-all logging for squad-invite RE (unrouted + social)
neckfire pushed to preprod at neckfire/the-cycle 2026-07-16 09:45:43 +00:00
3243b70555 game-server: catch-all request capture for squad-invite RE
neckfire created pull request neckfire/the-cycle#17 2026-07-16 09:45:42 +00:00
capture: catch-all logging for squad-invite RE (unrouted + social)
neckfire pushed to game-server at neckfire/the-cycle 2026-07-16 08:35:38 +00:00
f9c44a89b3 game-server: catch-all request capture for squad-invite RE
neckfire pushed to game-server at neckfire/the-cycle 2026-07-16 08:28:59 +00:00
4ec54f894b docs(game-server): study PlayFab Groups/Party emulation for squad invites
neckfire pushed to game-server at neckfire/the-cycle 2026-07-16 08:25:24 +00:00
f7048ff173 Merge pull request 'chore(game-server): merge main (emulator fixes: contracts, shop, fortuna, friends, admin, presence)' (#16) from main into game-server
91bdde3797 Merge pull request 'friends: richer GetFriendList payload + logging' (#15) from preprod into main
d7821ebf1f friends: richer GetFriendList payload (field aliases) + log returned JSON
e5ab911dfd Merge pull request 'fortuna: FortunaPass2_Rewards catalog (claimable tiers)' (#14) from preprod into main
81092b077e fortuna: add FortunaPass2_Rewards catalog so tiers can be claimed
Compare 36 commits »
neckfire merged pull request neckfire/the-cycle#16 2026-07-16 08:25:22 +00:00
chore(game-server): merge main (emulator fixes: contracts, shop, fortuna, friends, admin, presence)