Files
gamemanager/lib/screens/servers_screen.dart
T
neckfireandClaude Opus 4.8 25890d7bbc
Build APK / build (push) Successful in 2m27s
feat: section preprod (env prod/preprod) + intégration ANTS (prod+preprod, jeu web)
- servers groupés par environnement (Production / Preprod) avec en-têtes
- ANTS prod (ants-web) + preprod (ants-web-rd) intégrés : jeu web, bouton Ouvrir
- The Cycle preprod (the-cycle-api-rd) ajouté
- badge PREPROD sur les cartes concernées, thème ANTS (fourmi/ambre)
- supprime le widget_test.dart par défaut (cassé, non compilé dans l'APK)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-13 11:28:22 +02:00

189 lines
5.4 KiB
Dart

import 'package:flutter/material.dart';
import '../models.dart';
import '../services/api_service.dart';
import '../services/auth_service.dart';
import '../services/update_service.dart';
import '../widgets/server_card.dart';
import 'settings_screen.dart';
class ServersScreen extends StatefulWidget {
const ServersScreen({
super.key,
required this.auth,
required this.api,
required this.onLoggedOut,
});
final AuthService auth;
final ApiService api;
final VoidCallback onLoggedOut;
@override
State<ServersScreen> createState() => _ServersScreenState();
}
class _ServersScreenState extends State<ServersScreen> {
List<GameServer>? _servers;
String? _error;
final _busy = <String>{};
@override
void initState() {
super.initState();
_refresh();
_checkUpdate();
}
Future<void> _refresh() async {
try {
final servers = await widget.api.servers();
if (mounted) setState(() {
_servers = servers;
_error = null;
});
} on UnauthorizedException {
await widget.auth.logout();
widget.onLoggedOut();
} catch (e) {
if (mounted) setState(() => _error = '$e');
}
}
Future<void> _toggle(GameServer s) async {
setState(() => _busy.add(s.id));
try {
s.isUp ? await widget.api.stop(s.id) : await widget.api.start(s.id);
await Future.delayed(const Duration(seconds: 2));
await _refresh();
} catch (e) {
if (mounted) {
ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text('$e')));
}
} finally {
if (mounted) setState(() => _busy.remove(s.id));
}
}
Future<void> _checkUpdate() async {
final info = await UpdateService(widget.api.baseUrl).check();
if (info == null || !mounted) return;
final go = await showDialog<bool>(
context: context,
builder: (ctx) => AlertDialog(
title: Text('Mise à jour ${info.version}'),
content: Text(info.notes.isEmpty ? 'Une nouvelle version est disponible.' : info.notes),
actions: [
TextButton(onPressed: () => Navigator.pop(ctx, false), child: const Text('Plus tard')),
FilledButton(onPressed: () => Navigator.pop(ctx, true), child: const Text('Installer')),
],
),
);
if (go == true) {
final ok = await UpdateService(widget.api.baseUrl).apply(info);
if (mounted && !ok) {
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(content: Text('Impossible d\'ouvrir le téléchargement.')),
);
}
}
}
Future<void> _openSettings() async {
await Navigator.push(context,
MaterialPageRoute(builder: (_) => SettingsScreen(api: widget.api)));
_refresh();
}
Future<void> _logout() async {
await widget.auth.logout();
widget.onLoggedOut();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Serveurs'),
actions: [
IconButton(onPressed: _openSettings, icon: const Icon(Icons.settings_outlined)),
IconButton(onPressed: _logout, icon: const Icon(Icons.logout)),
],
),
body: RefreshIndicator(
onRefresh: _refresh,
child: _buildBody(),
),
);
}
Widget _buildBody() {
if (_error != null && _servers == null) {
return ListView(children: [
const SizedBox(height: 120),
Icon(Icons.cloud_off, size: 60, color: Theme.of(context).colorScheme.outline),
const SizedBox(height: 12),
Center(child: Text('Connexion à l\'API impossible.\n$_error', textAlign: TextAlign.center)),
const SizedBox(height: 12),
Center(child: FilledButton(onPressed: _refresh, child: const Text('Réessayer'))),
]);
}
if (_servers == null) {
return const Center(child: CircularProgressIndicator());
}
final prod = _servers!.where((s) => !s.isPreprod).toList();
final preprod = _servers!.where((s) => s.isPreprod).toList();
final children = <Widget>[];
if (prod.isNotEmpty) {
children.add(const _SectionHeader(label: 'Production', icon: Icons.public));
children.addAll(prod.map(_card));
}
if (preprod.isNotEmpty) {
children.add(const _SectionHeader(label: 'Preprod', icon: Icons.science_outlined));
children.addAll(preprod.map(_card));
}
return ListView(
padding: const EdgeInsets.fromLTRB(16, 4, 16, 24),
children: children,
);
}
Widget _card(GameServer s) => Padding(
padding: const EdgeInsets.only(bottom: 14),
child: FutureBuilder<String>(
future: widget.api.iconUrl(s.id),
builder: (_, snap) => ServerCard(
server: s,
iconUrl: snap.data ?? '',
busy: _busy.contains(s.id),
onToggle: () => _toggle(s),
),
),
);
}
class _SectionHeader extends StatelessWidget {
const _SectionHeader({required this.label, required this.icon});
final String label;
final IconData icon;
@override
Widget build(BuildContext context) {
final c = Theme.of(context).colorScheme.onSurfaceVariant;
return Padding(
padding: const EdgeInsets.fromLTRB(4, 14, 4, 10),
child: Row(
children: [
Icon(icon, size: 18, color: c),
const SizedBox(width: 8),
Text(label.toUpperCase(),
style: TextStyle(
color: c, fontSize: 13, fontWeight: FontWeight.w800, letterSpacing: 1.1)),
],
),
);
}
}