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neckfire
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the-cycle
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game-server.yml
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Merge pull request 'capture: catch-all logging for squad-invite RE (unrouted + social)' (
#17
) from preprod into main
#74
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73178ed8c3
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2026-07-16 09:47:17 +00:00
39s
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game-server: catch-all request capture for squad-invite RE
#73
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3243b70555
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2026-07-16 09:46:38 +00:00
51s
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Merge pull request 'friends: richer GetFriendList payload + logging' (
#15
) from preprod into main
#69
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91bdde3797
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2026-07-16 07:07:54 +00:00
38s
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friends: richer GetFriendList payload (field aliases) + log returned JSON
#68
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d7821ebf1f
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2026-07-16 07:07:16 +00:00
53s
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Merge pull request 'fortuna: FortunaPass2_Rewards catalog (claimable tiers)' (
#14
) from preprod into main
#67
:
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e5ab911dfd
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2026-07-15 20:19:02 +00:00
35s
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fortuna: add FortunaPass2_Rewards catalog so tiers can be claimed
#66
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81092b077e
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2026-07-15 20:18:26 +00:00
50s
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Merge pull request 'docs: rewrite main README (dev + CI + client switch tool)' (
#13
) from preprod into main
#65
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042f806697
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2026-07-15 11:55:49 +00:00
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docs: rewrite README around our build/CI + client switch tool
#64
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95541b6221
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2026-07-15 11:55:16 +00:00
33s
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Merge pull request 'admin: fix empty tables (DT engine ordering)' (
#12
) from preprod into main
#63
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a4c8cf5955
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2026-07-15 09:53:19 +00:00
33s
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admin: fix empty tables — define DT engine before page init scripts
#62
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a8fca38038
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2026-07-15 09:52:46 +00:00
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Merge pull request 'admin: interactive tables (sort/filter/search/paging)' (
#11
) from preprod into main
#61
:
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d1f3fd1125
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2026-07-15 09:31:57 +00:00
32s
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admin: interactive tables (sort/filter/search/paging) via client-side JS engine
#60
:
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b5c295f45c
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2026-07-15 09:31:07 +00:00
42s
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Merge pull request 'Admin: noms lisibles + catalogue (gameref)' (
#10
) from preprod into main
#59
:
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b05782d4e9
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2026-07-15 09:20:31 +00:00
30s
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feat(admin): resolve item/vanity ids to readable names + catalog browser
#58
:
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0b771c5447
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2026-07-15 09:20:01 +00:00
43s
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Merge pull request 'Steam persona display names + admin backfill' (
#9
) from preprod into main
#57
:
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d7c89327a7
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2026-07-15 08:27:05 +00:00
29s
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feat: resolve player display names from Steam persona (Steam Web API)
#56
:
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4614b135a1
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2026-07-15 08:26:36 +00:00
42s
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Merge pull request 'Back-office admin /admin (LAN-only)' (
#8
) from preprod into main
#55
:
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03048b793d
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2026-07-15 07:57:49 +00:00
33s
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feat(admin): read-only back-office at /admin (LAN-only)
#54
:
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b8d023b02a
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2026-07-15 07:57:15 +00:00
38s
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Merge pull request 'Audit léger: stats carrière, présence amis, AddGenericId' (
#7
) from preprod into main
#53
:
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1d9cf795dd
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2026-07-15 07:04:02 +00:00
27s
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fix(audit léger): stats carrière, présence amis, AddGenericId
#52
:
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0a68a97291
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2026-07-15 07:03:34 +00:00
43s
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Merge pull request 'Audit fixes: Fortuna pass level, rename persist, loadout & craft-timer' (
#6
) from preprod into main
#51
:
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7dbab1aab8
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2026-07-15 00:57:59 +00:00
26s
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fix(audit): Fortuna pass level, display-name persist, loadout & craft-timer queries
#50
:
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1b4c1b2606
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2026-07-15 00:57:33 +00:00
39s
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Merge pull request 'Fix critique: achats bloqués (sentinelle ContractLockPurchase None)' (
#5
) from preprod into main
#49
:
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078d2f80be
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2026-07-15 00:16:16 +00:00
25s
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fix(shop): don't treat ContractLockPurchase sentinel 'None' as a real lock
#48
:
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14ab3267f4
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2026-07-15 00:15:51 +00:00
34s
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Merge pull request 'Promotion: fix sauvegarde des missions en zone (raid client-hosted)' (
#4
) from preprod into main
#47
:
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c986a98471
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main
2026-07-14 23:59:26 +00:00
24s
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fix(contracts): persist raid-zone objective progress (client-hosted raids)
#46
:
Commit
dc34233e40
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2026-07-14 23:55:06 +00:00
36s
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feat(deploy): optional dedicated-server travel via GAMESERVER_ADDRESS
#33
:
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71a2c8a1e9
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preprod
2026-07-14 16:41:55 +00:00
31s
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fix(matchmaking): deploy signal targets only the deploying player
#31
:
Commit
55a9571958
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2026-07-14 15:57:00 +00:00
32s
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fix(social): disable friends limit (was capping at 0 friends)
#30
:
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8057fcae47
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2026-07-14 15:32:18 +00:00
32s
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docs(tool): document automatic Proton prefix cert import
#29
:
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c70f674431
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2026-07-14 14:51:01 +00:00
28s
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