Implement handshake Hello NetControlMessage, recv and send

This commit is contained in:
AeonLucid
2022-01-12 07:26:25 +01:00
parent 0a27bdd3c0
commit 65a28b32ef
50 changed files with 2768 additions and 156 deletions
@@ -0,0 +1,21 @@
using Prospect.Unreal.Core.Names;
using Prospect.Unreal.Net.Packets.Bunch;
namespace Prospect.Unreal.Net.Channels.Actor;
public class UActorChannel : UChannel
{
public UActorChannel()
{
ChType = EChannelType.CHTYPE_Actor;
ChName = UnrealNames.FNames[UnrealNameKey.Actor];
// bClearRecentActorRefs = true;
// bHoldQueuedExportBunchesAndGUIDs = false;
// QueuedCloseReason = EChannelCloseReason::Destroyed;
}
protected override void ReceivedBunch(FInBunch bunch)
{
throw new NotImplementedException();
}
}