Push API changes

* Fix item repair cost formula
* Add "RequestUpdateAvailableFreeLoadout" function (WIP)
* Fix item sell formula
* Fix item stack split on sell
* Fix contract progression counting for objectives other than owned items
* Refactor balance into a proper struct
* Separate and update Season 2 and Season 3 data
This commit is contained in:
Yury
2025-03-04 23:39:20 +02:00
parent 08ca12f1e3
commit dfc38de7b5
25 changed files with 529 additions and 151 deletions
@@ -1,5 +1,6 @@
using System.Text.Json.Serialization;
using Prospect.Server.Api.Models.Client.Data;
using Prospect.Server.Api.Models.Data;
namespace Prospect.Server.Api.Models.Client;
@@ -17,7 +18,7 @@ public class FGetUserInventoryResult
/// </summary>
[JsonPropertyName("VirtualCurrency")]
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingDefault)]
public Dictionary<string, int>? VirtualCurrency { get; set; }
public PlayerBalance? VirtualCurrency { get; set; }
/// <summary>
/// [optional] Array of virtual currency balance(s) belonging to the user.