Embarque en prod tout le lot preprod validé sur la rd :
- Contrats réels + progression factions + gating tech-tree/achat
- Fix crédit des kills de contrat (raid client-hosted)
- Rotation shops + assurance (débit prime + **payout au retour de raid**)
- Fortuna Pass : claim saison-correct + logging découverte + fix burn
Fast-forward de main (31aa20ab) vers preprod (89e7a69).
- RequestPlayerContracts: renvoie les vrais contrats actifs + job boards du joueur
(peuplement initial des boards vides) au lieu d'une liste hardcodée.
- RequestFactionProgression: renvoie la réputation réelle des 3 factions (au lieu de 0).
- StartTechTreeNodeUpgradeClient: dependency check PlayerQuarterLevelRequired.
- PurchaseWeaponShopItem: critère de déblocage par contrat (UnlockData.ContractLockPurchase).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Kill-type contract objectives were never persisted: the client-hosted
raid has no dedicated game server to report per-kill progress, so
creature kills stayed at 0 and contracts reported "no kills" at claim.
- EnterMatchmakingMatch: auto-credit Kills objectives to MaxProgress on
deploy (mirrors the item-ownership pre-compute already done there and
the player-kill auto-credit in ActivateContract).
- ClaimActiveContract: treat Kills objectives as met as a safety net for
contracts activated before deploy.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- CompleteInventoryUpdate: insured items lost in a raid (present in
ItemsToRemove) are recovered back to the stash and the insurance is
consumed. This is the payout counterpart to the premium already
debited on deploy (EnterMatchmakingStation). Gated on the policy
declaring a positive Payout; never fails the inventory commit.
- RequestClaimFortunaPassRewards: log the client-sent reward IDs so a
real FortunaPass{2,3}_Rewards catalog can be built to match, and stop
recording a reward as claimed when there is no catalog entry to grant
(previously it was burned permanently and became unclaimable).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Embarque en prod tout le lot preprod validé sur la rd :
Fast-forward de main (
31aa20ab) vers preprod (89e7a69).- CompleteInventoryUpdate: insured items lost in a raid (present in ItemsToRemove) are recovered back to the stash and the insurance is consumed. This is the payout counterpart to the premium already debited on deploy (EnterMatchmakingStation). Gated on the policy declaring a positive Payout; never fails the inventory commit. - RequestClaimFortunaPassRewards: log the client-sent reward IDs so a real FortunaPass{2,3}_Rewards catalog can be built to match, and stop recording a reward as claimed when there is no catalog entry to grant (previously it was burned permanently and became unclaimable). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>