friends: richer GetFriendList payload + logging #15

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neckfire merged 1 commits from preprod into main 2026-07-16 07:06:20 +00:00
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neckfire added 1 commit 2026-07-16 07:06:18 +00:00
The friend tile rendered empty/offline because the UE client couldn't read our
best-guess response shape. Expose each friend's identity/name/steam/presence under
every plausible field name (camelCase + PlayFab PascalCase, flat + nested profile)
under both friends/Friends keys, and log the JSON so we can pin the exact shape.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
neckfire added 1 commit 2026-07-16 07:06:19 +00:00
The friend tile rendered empty/offline because the UE client couldn't read our
best-guess response shape. Expose each friend's identity/name/steam/presence under
every plausible field name (camelCase + PlayFab PascalCase, flat + nested profile)
under both friends/Friends keys, and log the JSON so we can pin the exact shape.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
neckfire merged commit 91bdde3797 into main 2026-07-16 07:06:20 +00:00
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Reference: neckfire/the-cycle#15