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the-cycle/src/Prospect.Unreal.Generator/Prospect.Unreal.Generator.csproj
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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<LangVersion>9.0</LangVersion>
<IsRoslynComponent>true</IsRoslynComponent>
<Configurations>Debug;Release;Season 3 Release;Season 2 Release;Season 2 Debug;Season 3 Debug</Configurations>
</PropertyGroup>
<ItemGroup>
<EmbeddedResource Include="Templates\*.sbntxt" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.8.0" PrivateAssets="all" />
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Scriban" Version="2.1.2" GeneratePathProperty="true" PrivateAssets="all" />
</ItemGroup>
<PropertyGroup>
<GetTargetPathDependsOn>$(GetTargetPathDependsOn);GetDependencyTargetPaths</GetTargetPathDependsOn>
</PropertyGroup>
<Target Name="GetDependencyTargetPaths">
<ItemGroup>
<TargetPathWithTargetPlatformMoniker Include="$(PKGScriban)\lib\netstandard2.0\Scriban.dll" IncludeRuntimeDependency="false" />
</ItemGroup>
</Target>
</Project>