32 lines
1.7 KiB
XML
32 lines
1.7 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Configurations>Debug;Release;Season 3 Release;Season 2 Release;Season 2 Debug;Season 3 Debug</Configurations>
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</PropertyGroup>
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<PropertyGroup>
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<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
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<CompilerGeneratedFilesOutputPath>Generated</CompilerGeneratedFilesOutputPath>
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</PropertyGroup>
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<ItemGroup>
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<!--Don't include the output from a previous source generator execution into future runs; the */** trick here ensures that there's -->
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<!--at least one subdirectory, which is our key that it's coming from a source generator as opposed to something that is coming from -->
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<!--some other tool. -->
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<Compile Remove="$(CompilerGeneratedFilesOutputPath)/*/**/*.cs" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Serilog" Version="4.0.0" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Prospect.Unreal.Generator\Prospect.Unreal.Generator.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
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</ItemGroup>
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</Project>
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