Files
the-cycle/src/Prospect.Unreal/Net/Actors/APlayerController.cs
T

18 lines
610 B
C#

using Prospect.Unreal.Runtime;
namespace Prospect.Unreal.Net.Actors;
public class APlayerController : AController
{
/// <summary>
/// Index identifying players using the same base connection (splitscreen clients)
/// Used by netcode to match replicated PlayerControllers to the correct splitscreen viewport and child connection
/// replicated via special internal code, not through normal variable replication
/// </summary>
public byte NetPlayerIndex { get; set; }
public void SetPlayer(UPlayer inPlayer)
{
throw new NotImplementedException();
}
}