22 lines
654 B
C#
22 lines
654 B
C#
using Prospect.Unreal.Core;
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using Prospect.Unreal.Core.Objects;
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using Prospect.Unreal.Net;
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using Prospect.Unreal.Net.Actors;
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namespace Prospect.Unreal.Runtime;
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public class UGameInstance
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{
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public AGameModeBase? CreateGameModeForURL(FUrl inUrl, UWorld inWorld)
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{
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// TODO: World.SpawnActor
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var spawnInfo = new FActorSpawnParameters
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{
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SpawnCollisionHandlingOverride = ESpawnActorCollisionHandlingMethod.AlwaysSpawn,
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ObjectFlags = EObjectFlags.RF_Transient
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};
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return inWorld.SpawnActor<AGameModeBase>(GUClassArray.StaticClass<AGameModeBase>(), spawnInfo);
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}
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} |